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Re: OT: Cyber Nation
Baron, which are you, Hollin or Goatneckistan?
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Re: OT: Cyber Nation
Damn it, my population are lazy bastards!
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Re: OT: Cyber Nation
I am 'Hollin' the Geek nation. http://forum.shrapnelgames.com/images/smilies/happy.gif If I can get Libertatis to approve the trade deal pending with him, I'll have both lumber and lead, giving me the bonus resource "scholars"! Which will make me very happy. http://forum.shrapnelgames.com/images/smilies/laugh.gif I don't know why you need lead to have scholars, though. Could it be related to the mythical material Adminstratium? ??? http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: OT: Cyber Nation
Demon Island is a small and new nation at 0 days old with citizens primarily of Caucasian ethnicity whose religion is Christianity. It is a backwards nation when it comes to technology and many refer to it unkindly as a 'Third World Nation'. Its citizens enjoy freedom from high taxation and as a result tend to earn more money. The citizens of Demon Island work diligently to produce Lead and Iron as tradable resources for their nation. It is an aggressive country that some say has an itch for war. It believes nuclear weapons are necessary for the security of its people. The military of Demon Island has been positioned at all border crossings and is arresting all drug traffickers. Demon Island does not allow any form of government protests. Its armed police forces work quickly at "dissolving" any and all government protests. It's borders are closed to all forms of immigration. Demon Island detains individuals who participated in the slanderous comments about the government. The government of Demon Island has no compassion for other people of the world and does not contribute to foreign aid. The government of Demon Island will trade with any other country regardless of ethical consequences.
addendum: apparently due to my natural resources all weapons are cheaper for me. |
Re: OT: Cyber Nation
Randall Iron and Lead combo is a rare one. I may want to trade with you down the line if my current iron/lead person drops the trade with me. I think the only combo I have seen thats rarer is iron and coal, at least in team aqua.
Try to trade within the allinace first guys, if that doesn't get you what you need trade within in the team. If you trade out of the team you lose happiness bonuses from trades. |
Re: OT: Cyber Nation
Agentia is a small and new nation at 0 days old with citizens primarily of Caucasian ethnicity whose religion is Voodoo. It is a backwards nation when it comes to technology and many refer to it unkindly as a 'Third World Nation'. Its citizens enjoy freedom from high taxation and as a result tend to earn more money. The citizens of Agentia work diligently to produce Pigs and Water as tradable resources for their nation. The government has no definite position on foreign affairs at this time. Agentia is currently researching nuclear technology for the use of nuclear power plants but believes nuclear weapons should be banned. Plans are on the way within Agentia to open new rehabilitation centers across the nation and educate its citizens of the dangers of drug use. Agentia allows its citizens to protest their government but uses a strong police force to monitor things and arrest lawbreakers. It has an open border policy, but in order for immigrants to remain in the country they will have to become citizens first. Free speech is considered taboo in Agentia. The government gives foreign aid when it can, but looks to take care of its own people first. The government of Agentia will trade with any other country regardless of ethical consequences.
Now someone trade with me! How am I supposed to get by on pork and water?! |
Re: OT: Cyber Nation
Tyyria is a small and new nation at 0 days old with citizens primarily of Norwegian ethnicity who follow no religion. It is a backwards nation when it comes to technology and many refer to it unkindly as a 'Third World Nation'. Its citizens enjoy freedom from high taxation and as a result tend to earn more money. The citizens of Tyyria work diligently to produce Uranium and Coal as tradable resources for their nation. It is a very passive country when it comes to foreign affairs and has no interests in war. It believes nuclear weapons are necessary for the security of its people. The military of Tyyria has been positioned at all border crossings and is arresting all drug traffickers. Tyyria allows its citizens to protest their government but uses a strong police force to monitor things and arrest lawbreakers. It's borders are closed to all forms of immigration. Tyyria believes in the freedom of speech and feels that it is every citizens right to speak freely about their government. The government of Tyyria has no compassion for other people of the world and does not contribute to foreign aid. The government of Tyyria will trade with any other country regardless of ethical consequences.
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Re: OT: Cyber Nation
Having pigs seems to decrease the cost of soldiers. I assume the soldiers live on a diet of pork and beans. It also feeds your population. Makes me wonder what happens if your nation is Jewish.
On another note now I am trading for Coal I can produce Steel. I'm half way to my blood and steel economy. |
Re: OT: Cyber Nation
The Kingdom of Tol Erressea has joined the Wombat Protectorate. We can supply the Finest Furs and our Rubber Plantations are doing well.
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Re: OT: Cyber Nation
So, when do we start conquering people? http://forum.shrapnelgames.com/images/smilies/happy.gif
We currently provide Water and marble |
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