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Re: Multiplayer games
You could always increase the cost of a colony component by 20x if you want to slow down expansion.
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Re: Multiplayer games
I would be interested in a good RP game. I even RP my single player games to make them more interesting. If you need a player, I'm your guy.
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Re: Multiplayer games
Here is some of the setup I am thinking:
Kwok's Balance mod 1.4 3 homeworld start No Ancient race No tech trades I'll leave it up to a vote whether we increase population consumption of resources. If we don't, High tech cost. If we do use it, Medium tech cost. Thoughts? |
Re: Multiplayer games
3 HWs just meant to give people a jump start?
Any preference on Galaxy shape or size? |
Re: Multiplayer games
I like the 3 world start, gives people some territory.
I guess it depends on the amount of people. We want some colonizing, but if there is too much space, might be too much. |
Re: Multiplayer games
Too bad there is no GM feature where events could be caused and such.
I will probably make a new post for this game and I'll post the bio for my empire. I had a thought for another empire using the religious technology tree. Could be fun potential there. |
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