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Re: Vote: Who is still playing SEV ?
Question is, why was the game released in the first way ?
Should those 656 fixes, changes and addition not be done BEFORE release ? |
Re: Vote: Who is still playing SEV ?
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And DEG, I think most of the complaints about the UI are how tedious it made doing simple things. When I had played months ago (around first patch release), SEV had a nasty habit of making me click through multiple dialogs to get anything done. I don't even remember anymore what the actions were that I was trying to do, but in general for UIs, it is best to be able to accomplish common tasks with one click or one keystroke, and reserve the multi-level dialogs for actions that are taken rarely in the game. |
Re: Vote: Who is still playing SEV ?
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Re: Vote: Who is still playing SEV ?
I never played SEIV much, so maybe thats why I don't have a problem with the SEV interface.
As for bugs in game releases, that seems to be the way the world is moving, not something malfador invented. I am sure they would have rather had more time, but its a business. That is both good and bad. back before the internet was common, you'd buy a game and that was pretty much it. Of course, that meant the game had to be solid, but that wasn't always the case. Now at least there is a possibility of fixes and getting more content. SEV is as close as I've gotten to the old PBEM 4x strategy games that just had rules, no programs. You can do so much http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Vote: Who is still playing SEV ?
the main beef I have about SEV UI is the loss of the single click to add items to queues.
that, and some places where it needs cleaning up a bit, like the size of the combat log in the news. |
Re: Vote: Who is still playing SEV ?
David,
Its not change that I am resistant too. Its lack of function, less information, more clicks, bad organization, and a sincere lack of inspiration that make me dislike the UI. I like the visual look of the UI, but in most cases it lacks the depth and attention to information detail that SE IV's DOS like UI had. I miss seeing what I need to see at a glance. The new FILTER system is a PITA and often requires many clicks to find the info you need. In SE IV it was a simple matter to get to the info you wanted, in SE V it is not. The pointless features of the UI that do absolutely nothing to help the game like clicking on the main image and it brings up a larger view of it but with NO information. WTH is the point to that? Clicking on the main image should bring up information about that object, not just a larger view of it. Click fest is not something my index finger enjoys either. Sure I am spoiled because SEIV was a well thought out design that provided much needed simple information at a glance whereas SE V's UI doesn't. All this aside, I can never recall a time where I was frustrated by SE IV's UI and gave up playing the game because of it. While I love the game, the UI is simply to aggravating for me to deal with over long periods. It ruins the gaming experience for me and frustrates the hell out of me. I am sorry but that is the God's honest truth. Aaron has made a wonderfully deliteful game in SE V. No one can deny that say for the few who are hooked up on moo3 comparisons. I am in no way knocking the game, it is a great 4x game and one that I highly recommend for purchase, but for me the ONLY issue that keeps me from playing it are the UI issues that annoy me. I have faith though that over time many of them will be ironed out and that keeps my hope running high. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Vote: Who is still playing SEV ?
se5a said:
the main beef I have about SEV UI is the loss of the single click to add items to queues. You can generally double click, which is pretty much the same action. |
Re: Vote: Who is still playing SEV ?
Except when trying to add multiple items.
Se4: 1,2,3 of that. 1,2 of those. ...With only small movements of the mouse down the list ...a list in which you can see 19-20 items without scrolling, rather than just 5 or 6 There is really no doubt that SE4's UI is vastly superior. The debate is really whether SE5's UI is good enough on its own. I'd say a non-emphatic yes. |
Re: Vote: Who is still playing SEV ?
Even then, double click takes roughly as much time as single click. The list could certainly stand to show more items, but I don't see any fundamental issues with double vs. single click.
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Re: Vote: Who is still playing SEV ?
Oh, come on. The UI has many many issues. Even though people got hung up on one of the things I listed, here's a sizable list (yes, a few have been reported fixed in the as yet unlreleased latest versions), but there are a lot more UI problems than just a double click issue.
Link Edit: Fixed the crazy-long link |
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