.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Population Transport Minister SEV (http://forum.shrapnelgames.com/showthread.php?t=34401)

narf poit chez BOOM April 30th, 2007 07:49 PM

Re: Population Transport Minister SEV
 
Quote:

Slomo76 said:
Thanks, but wouldn't I need wine too?


Only if you want to run SE on linux.

Q May 1st, 2007 04:11 AM

Re: Population Transport Minister SEV
 
Quote:

Litcube said:
Question to all: Has anyone ever seen the transport ministers working?

Yes, I have: SE V version 1.33, BM 1.05, Eee. They had population transport ships loaded with population and orders to move to a colony and drop there the population.

Perhaps the proplem is that the AI files are only read at the start of a new game as Kwok reported.

Litcube May 1st, 2007 07:37 PM

Re: Population Transport Minister SEV
 
Q, what settings in the your empire options did you turn on to enable that?

Q May 2nd, 2007 07:27 AM

Re: Population Transport Minister SEV
 
It was a fully AI controled empire.
I never use single ministers in my own empire.
Therefore it might be that several ministers must be activated to make population transports work under AI control and as I mentioned there might be even a problem that the AI files are only read in the beginning of a game.

Slick June 3rd, 2007 09:34 PM

Re: Population Transport Minister SEV
 
Has anyone yet been able to get the Pop Transport Minister to work?


All times are GMT -4. The time now is 07:30 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.