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Re: 60 Player MegaGame Discussion Thread
How about first-come first-served unless bidded thru paypal? http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: 60 Player MegaGame Discussion Thread
Casting AN might cause you to be at war with 59 other nations, I would think twice before putting it up. I doubt its a problem.
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Re: 60 Player MegaGame Discussion Thread
I would be for banning AN. Being attack by 59 other nations is not nearly as scary if only 10 know where you are.
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Re: 60 Player MegaGame Discussion Thread
10 nations *might* be enough to kill you, global or not =)
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Re: 60 Player MegaGame Discussion Thread
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That's why I suggested wraparound: Nobody can cuddle up in his corner, everybody has other players around him everywhere. Another suggestion I'd make to prevent people from abandoning the game: Maybe make this a team game? http://forum.shrapnelgames.com/image...ies/stupid.gif And last but not least: 60 nations isn't the limit, you can get 80 nations into a game... http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: 60 Player MegaGame Discussion Thread
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1 nation is often enough to take me out. http://forum.shrapnelgames.com/image...ies/tongue.gif |
Re: 60 Player MegaGame Discussion Thread
Other areas of disscussion:
*New nation flags- A must in my opinion. *Very difficult research. *I am against the bidding, way to complex. I would like to see random nation with three picks. (you are given three random nations and you choose which to play) Unfortunately it will still have to be first come first serve. *wait for the new patch, for the love of all thats holy, wait |
Re: 60 Player MegaGame Discussion Thread
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