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Re: Questions
I foresaw that at the beginning of the project but I thought it was a great stepping stone to getting some scenario maps made. Hook people into "just design one simple province" and let them find out that their ideas are more geared toward a complete map fitting that theme. I would like to see "the World of Vampires" or "When Dinosaurs Ruled" done as themed maps.
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Re: Questions
I'm interested in making "exile" or "counterfaction" provinces where using Pythium for example it could be a rogue Empress (cousin of the Emperor) in a province with some kind of fortification and some nation specific guardians (in this case maybe some emerald guard and serpent cataphracts, with a theurg or two for fun).
I need to wait until the next release though because I don't want these to be terrain specific...I want them to crop up anywhere...well, they would need to be age specific. This can be done with Ulm (Black Lord), Marignon (Rogue Inquisitor), well, honestly, pretty much any nation that has a power structure with leaders and nobility. (Pangaea being kind of chaotic might not be suited for this idea). It would be cool if you could then recruit a small amount of the basic, everyday troops of that nation in that province, but I know that's coded into the game that it can't be done. |
Re: Questions
Maybe a small outbreak of Pangaean vine creatures. We already have a party province with Pans and maenads and lots of wine.
There are some magic sites which can grant units such as the Centaur Chariots. |
Re: Questions
The 'Gateward Valley' which allows the recruitment of Centaur Chariots would work pretty well as a renegade Pangaea province. Enslaved Centaurs, Tyrant the Dryad (descriptive, but also a pun on "treant" - I really like this idea already), satyrs hoplites, revelers, etc.
Black Lord, Rogue Inquisitor etc sound a bit like modded units. New units can't be created in map files, which the province editor and SemiRandom work with, and descriptions can't be changed either. This means that while it's possible to set an Inquisitor with H2, B2 and perhaps some suitable LA Marignon commanders as a renegade Marignonese province, you can't change the Inquisitor's description or name to imply that he's renegade. BTW, splinter nations would work well for small provinces. An inquisitor, 10 crossbows, 10 halberdiers would make for a nice, small addition to an indy province. All nations could have several such splinter provinces with varying commanders, national units and fitting non-national units. Abysians and Salamanders (and a fire site?); Mictlan Priest, Slaves and Jaguar Warriors; a Vanhere, few bodyguard Vanir and a Gnome; an Atlantian Consort, or perhaps a Traitor Prince helping a Toad Trinbe (i.e. toad tribe troops and the commander replace swamp defenders and poptype)... |
Re: Questions
I have to chime in that I very much like the idea of fragment/splinter nations/provinces, and hope to see more.
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Best way to submit?
1 Attachment(s)
What's the best way to submit? via attachment or text+attach. Personally I like to see the whole province + attachment, but it can get lengthly. I'll do both and if its too long i'll edit and delete.
--Description: --A Discovery! A Ruined city, dark and foreboding. A dense fog that smells faintly of decay hovers over the entire city. As you explore you hear faint creaks and rhythmic moans. You hope its just the wind, yet a faint chill crawls up your spine. Suddenly you hear screaming from your rearguard! To Battle! @1 landname "City of the Dead" #fort 14 --Dark Citadel #population 100 #poptype 88 --NO RECRUITABLES #knownfeature "Windswept Catacombs" #knownfeature "Well of Darkness" #knownfeature "Tomb of the Ancients" #knownfeature "The Mausoleum of the Great Sarlah" @4 commander 1438 --Ktonian Necromancer #additem "Skull Staff" 1468 --Oracle of the Dead #additem "Skull Staff" 181 --Wraith Lord #additem "Wraith Sword" #additem "Horror Helmet" #additem "Winged Shoes" 1442 --Attendant of the Dead @6 units 40 1363 --Ancestral Spirit 40 534 --Corpse Construct 40 192 --Longdead 40 535 --Longdead Archer 40 189 --Longdead Horseman 20 396 --Revenant | OUTSIDE THE CASTLE | ---------------------------------- #owner 23 -- after this, units are owned by special monsters ---------------------------------- | INSIDE THE CASTLE | #commander 644 --Dracolich #comname "Urkolymotryx" #additem "Wraith Crown" #additem "Ring of Sorcery" #additem "Ring of Regeneration" #clearmagic #mag_fire 2 #mag_death 4 #mag_nature 3 #xp 400 @6 commander 1442 --Attendant of the Dead #additem "Skull Staff" 1442 --Attendant of the Dead 1708 --Consort of the Dead #additem "Skullface" 178 --Demilich #additem "Skullface" #additem "Skull Staff" #additem "Ring of Sorcery" 178 --Demilich #additem "Skullface" #additem "Skull Staff" 1438 --Ktonian Necromancer #additem "Skull Staff" #randomequip 4 @5 units 40 1363 --Ancestral Spirit 40 534 --Corpse Construct 40 191 --Longdead 40 535 --Longdead Archer 20 315 --Soulless Giant |
Re: Best way to submit?
1 Attachment(s)
--Description:
--You stumble upon a cheery village, a bit primitive, but everyone seems happy. They welcome you with open arms, showering you and your troops with food and drink. As the festivities continue a soldier stumbles to a stop in front of you. With a panicked look to his eyes, he points at the platter in front of you heaped with meat "People! They eat PEOPLE!" At his cry the entire villages rise up to secure their next meal! @1 landname "A Peaceful Village" #population 4000 #poptype 80 --Tribals, Lion #knownfeature "The Great Cauldron" #knownfeature "Hall of Flayed Skins" #commander 122 --Blood Henge Druid #additem "Blood Thorn" #additem "Boots of Youth" #additem "The Heart of Life" #additem "Brazen Vessel" #clearmagic #mag_nature 4 #mag_blood 4 #xp 400 #bodyguards 15 727 --Jaguar Warrior @3 commander 122 --Blood Henge Druid 122 --Blood Henge Druid 122 --Blood Henge Druid #commander 1296 --Erinya @4 commander 1602 --Lion Tribe Witch Doctor 1602 --Lion Tribe Witch Doctor 1600 --Lion Tribe Warrior 1600 --Lion Tribe Warrior @2 units 40 1601 --Lion Tribe Archer 40 1600 --Lion Tribe Warrior |
Re: Best way to submit?
1 Attachment(s)
--Description:
--Your troops stumble upon a peaceful glade where there appears to be a temple to some sort of nature god. Everything seems a bit more alive, the trees and grass are shining with vitality, the small animals running underfoot look sleek with health. You can feel the effects yourself, even the ankle you twisted in yesterday's battle feels a bit better. The priestesses of the temple come to meet with you while their followers tend to your wounded. All is well until a shout is heard from the back of the camp, your soldiers have violated some of the camp followers! The high priestess is beside herself, declaring your entire force unclean and unwelcome. As your soldiers get more out of hand the priestesses withdraw and start a summoning. Suddenly the followers return with weapons of war and a Great White Bull suddenly appears, summoned by the priestesses. To Battle! @1 landname "Secluded Temple" #temple #population 2000 #poptype 42 --Amazon, Jade #knownfeature "Lyfjaberg" #knownfeature "The Sacred Glen" #knownfeature "Hidden Forest" #knownfeature "Pool of Sanctity" #commander 1773 --Tuatha Sorceress #additem "Thistle Mace" #additem "Vine Shield" #additem "Boots of the Messenger" #additem "Amulet of Resilience" #additem "Moonvine Bracelet" #additem "Ivy Crown" #clearmagic #mag_nature 5 #mag_astral 1 #commander 979 --Great White Bull #additem "Ring of Regeneration" #additem "Amulet of Resilience" @12 commander 1433 --Kitsune 1433 --Kitsune 151 --Daughter of Avalon 364 --Enchantress 364 --Enchantress 1773 --Tuatha Sorceress 1773 --Tuatha Sorceress 242 --Priestess 242 --Priestess 242 --Priestess 353 --Jade Priestess 353 --Jade Priestess @2 units 20 370 --Jade Maiden 40 354 --Amazon |
Re: Best way to submit?
I really like the idea of splinter provinces. http://forum.shrapnelgames.com/images/smilies/happy.gif
For the moment, just doing a quick scan of the posted provinces, and a few comments... City of the Dead: @4 commander 1438 --Ktonian Necromancer #additem "Skull Staff" 1468 --Oracle of the Dead #additem "Skull Staff" 181 --Wraith Lord #additem "Wraith Sword" #additem "Horror Helmet" #additem "Winged Shoes" 1442 --Attendant of the Dead Won't work. Should be something like: <font class="small">Code:</font><hr /><pre> @4 commander 1438 --Ktonian Necromancer 1468 --Oracle of the Dead 181 --Wraith Lord 1442 --Attendant of the Dead @3 additem "Skull Staff" "Skull Staff" "Wraith Sword" #additem "Horror Helmet" #additem "Winged Shoes" </pre><hr /> I think you were trying to say something like, "If Ktonian Necromancer, then give him a "Skull Staff", If an Oracle, give him a "Skull Staff", If a Wratih Lord, then give him a "Wraith Sword" & a "Horror Helmet" & "Winged Shoes", If an Attendant of the Dead, then don't give him anything. But instead you would get some weird map code like [#commander #additem "Wraith Sword"] which would (best case) cause the line to be ignored by Dom3, or (worst case) crash the game. The solution that I proposed, would select one of the four commanders (randomly) and then select one of the three items listed (randomly) and then add the "Horror Helmet" & "Winged Shoes" for a result in the map file like: <font class="small">Code:</font><hr /><pre> #commander 181 --Wraith Lord #additem "Skull Staff" #additem "Horror Helmet" #additem "Winged Shoes" </pre><hr /> Btw, I really, really like the fact that you have taken advantage of the description field in the editor. Nice. http://forum.shrapnelgames.com/images/smilies/happy.gif I am secretly crossing my fingers that the mighty Illwinter gods will bestow the gift of allowing descriptions as an option for provinces viewable in game prior to an assault upon the given province. Would be a fantastic addition for scenario type maps. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Best way to submit?
I'm glad people seem to like the splinter nation idea. No, I didn't mean edited characters...we'd have to pretend that they're rogue, but to anyone that looks they'd just seem like a small mini outpost of the faction they represent...except they will also fight against their own faction!
Yes, we have to use our imagination a bit, until we can create our own characters. I should be able to have a bunch done in a weekend once the new version comes out. |
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