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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Sell me without saying "more" (http://forum.shrapnelgames.com/showthread.php?t=35284)

PvK July 4th, 2007 03:04 PM

Re: Sell me without saying \"more\"
 
I made a kind of dead water mod for myself which is an AI nation that is stuck in the water but is so powerful underwater that it effectively keeps the water provinces unoccupied. I should tweak it and share.

jaif July 6th, 2007 04:02 PM

Re: Sell me without saying \"more\"
 
Quote:

Tuidjy said:
Why bother? Make a script that changes all water provinces on a map to impassable,
and fixes the neighbors. Instant dead oceans.

It will slightly decrease the desirability of sailing nations, but "dead oceans"
already does this to land nations that have a relatively easy time underwater.

Ahh, but I want to have sailing nations be desirable. That increases maneuverability and opens up the game. What I'm trying to avoid is the turtling affect from nations that can hide underwater. In my experience, it just slows the game down.

Regarding the word "deep" as in "deep gameplay".

Me - "Commanders with dark hair now receive a leadership bonus in snowy terrain due to their higher contrast."
You - "oooh, that's deep"

Ok, I'm being silly to make a point, but added detail is not necessarily deeper in my book. I know it's a question of taste, but layering chrome needs to be done in an artistic manner. I'm not against complex games (of course, I like and play Dom II), but again the complexity needs to be done with style.

So when I hear "deep", I cringe sometimes. "more" is not always "deep".

-Jeff

PvK July 6th, 2007 04:56 PM

Re: Sell me without saying \"more\"
 
Quote:

"more" is not always "deep".

True, but in this case, I think it is. Not everyone agrees, but I think Dom 3's balance is much interesting-er http://forum.shrapnelgames.com/images/smilies/wink.gif than Dom 2's. Access to all paths is less easy.

I have two new water-restriction-related mods in the works which restrict underwater conquest in different ways, which I think are both pretty interesting. I hope to have them ready to share by Monday.

PvK

PvK July 8th, 2007 07:26 PM

Re: Sell me without saying \"more\"
 
Ok, I posted the first underwater-restriction mod here.


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