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Re: *TWO PEOPLE* created (most of) this game?!?
wow....
I just found this from ulm.illwinter.com/dom3/dom3progress.html : 26th july * 2 Mictlan MA heroes. * Mictlan MA sky priest. * New hydra regen change. <font color="purple"> * Hero dependent events. </font> * Maenad new sprite. * Maenad forest survival. http://forum.shrapnelgames.com/images/smilies/eek.gif That's... that's... it promises SO much... http://forum.shrapnelgames.com/images/smilies/eek.gif |
Re: *TWO PEOPLE* created (most of) this game?!?
> * Hero dependent events.
This one will probably go unnoticed http://forum.shrapnelgames.com/images/smilies/happy.gif I added a couple of events that can only appear if a given hero is in the province of the event. So it is rather unlikely you will ever see them. On the other hand, when you do you will like it http://forum.shrapnelgames.com/images/smilies/happy.gif It didn't take too long to make them, and it was quite fun, but as I said it will probably not affect most games. Edit: Oops, posted as my brother. |
Re: *TWO PEOPLE* created (most of) this game?!?
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Re: *TWO PEOPLE* created (most of) this game?!?
That sounds neat. You might open a floodgate of suggestions for like events.
You could probably create some generic ones also. Such as, the one that has "volunteers" pop up. I actually wouldnt mind that one much if it happened where my hero was who can usually add them to his army with no problem. And it would be thematic "When people heard of the mighty hero visiting them then many rushed to join his army." Actually just a slight increase in lucky events at the province of heroes would cool. |
Re: *TWO PEOPLE* created (most of) this game?!?
> You could probably create some generic ones also.
Generics can't be made this way, since the restriction is on a specific monster number. Thus there has to be one such event for the hero Cu CHulainn, and another for the hero Tjatse. > Actually just a slight increase in lucky events at the province of heroes would cool. These events will not increase the number of lucky events. They appear as any other event, after a lucky event has been determined. |
Re: *TWO PEOPLE* created (most of) this game?!?
Could you just give out a little spoiler. Do any of the hero lucky events depend on a misfortune scale?
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Re: *TWO PEOPLE* created (most of) this game?!?
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Re: *TWO PEOPLE* created (most of) this game?!?
So, keeping the two Sauromatian heroes, Sköge and Kirke, in different provinces just in case they won't act as their flavour test suggests and kill each other might pay off after all... ...after the next patch?
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Re: *TWO PEOPLE* created (most of) this game?!?
@atul: Actually, that would work! Nice idea! http://forum.shrapnelgames.com/images/smilies/happy.gif
Atm only a Delgnat event (wife of skögu). @LP: not that I can remember. And the juggernaut event only needs a juggernaut and a militia to crush http://forum.shrapnelgames.com/images/smilies/happy.gif Edit: Now Skögu can eat Kirke! Keep them apart http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: *TWO PEOPLE* created (most of) this game?!?
I hope hero events are at least max probability, so they get checked for often?
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