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Re: DrPraetorious
That progress page is such a tease. I've already had two arguments about what "serpent cult orgy" might mean....
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Re: DrPraetorious
And the longer we have to wait for the new patch, the more fun we can have trying to imagine what it might mean http://forum.shrapnelgames.com/images/smilies/wink.gif
Or, as the poet said: A dirty mind is a joy forever http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: DrPraetorious
I think Kristoffer might like it that way. We dont know if maybe some of our predictions sounded interesting enough to change it just before its released. http://forum.shrapnelgames.com/images/smilies/evil.gif
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Re: DrPraetorious
There is one new thing I'd like to request for the next patch.
Air currently has the spell Flight, with a range of 5, and affects one unit. I'd like a similar spell restricted to the caster only, so my super can reliably charge those horror marking scum known as R'lyeh's Starspawn. As it is, I can't get to them before they retreat on the third turn. Having a caster-only flight spell would allow me to cut the time they could horror mark me in half - unless they don't want their Starspawn back. |
Re: DrPraetorious
Erm. Can't you just stand back a little from your units, then cast flight, with only self in range?
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Re: DrPraetorious
Sometimes... But a lot of spells such as luck have single caster versions. I'd like the option. I can work around it, as is. But it is hard to guess distances sometimes on that tiny army setup map.
It's hardly important, I'd agree, but it seems a small enough change I thought I'd request it anyways. If it doesn't happen, no big whoop. If it does, I'd appreciate it. I might be able to mod it, but I don't think it would find its way into many mp games that way. |
Re: DrPraetorious
You can mod it. Pretty easily. Just so you know.
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Re: DrPraetorious
Just so you know. I know. That's why i mentioned modding it in the post above. And that it wouldn't get in unmodded multiplayer games.
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