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Re: Wishing for snatch?
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Wish is highly overrated. The best wish by far, if you have 100 pearls a turn, or an alteration site, is gems. Abominations, Ehter Gates and 1000 gem nexuses are also possibly better uses of the pearls. I agree that clam hording is somewhat imba, especially for patala, who also get hammers, but wish isn't a major factor in that. |
Re: Wishing for clam snatch
You can have a clam income of 100 a turn on a large(not mega map) by turn 60.
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Re: Wishing for clam snatch
My point is even if the Chalice is on a race's pretender, you can take his capital and kill his pretender. If he does not want to defend his capital with his best mages and troops and artifacts-that is his business.
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Re: Wishing for clam snatch
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Re: Wishing for clam snatch
Then you take all of his castles and labs.
I mean if you are not playing an astral race, that is your only option anyway. Why should astral races, some of the most powerful mp races anyway, get an easier path to grabbing the chalice than say MA Ulm? |
Re: Wishing for clam snatch
There is some themetic problems with gem producing items. If in the world of dominions anyone could create these items, woudn't the world get so overpopulated with these gems that everything except astral and fire becomes irrelevant? As it is, it seems that the world naturally produces gems at a steady rate, which keeps a balance. Magical energy seems to come from somewhere. Where does it continuously come from for these items. Shouldn't they have to suck life out of the surrounding coutry side, or something equivant, in order to get the needed energy to create the pearls?
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Re: Wishing for clam snatch
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Re: Wishing for clam snatch
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Gem producing items do not scale well. I have no problem with them in shorter games though. And there have been complaints in quite a few MP threads and here in the forums (quite a few - do a seach). |
Re: Wishing for clam snatch
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As for complaints, I just searched the forums, and I found, uhhh, two threads on it, and assorted mentions in the MP and AAR category. Of course, there are a huge number of incidental hits. The two threads, I should note, were on a clam-related bug and the worth of empowering to forge clams. Not a huge complaint about balance. I'll try and start a poll, if I can figure the code out, to find out how unbalancing people think they are. |
Re: Wishing for clam snatch
I cannot understand how someone may at the same time suggest that killing the
Chalice holder is a plausible way of getting it, and have a problem with clams. I have never, ever lost the Chalice to anything but a wish, and I very seldom get it any other way, either. Clams on the other hand, I have looted, lost, ravaged with remote spells, etc... As for clams being unbalanced, I'm not quite sure where I stand. I would prefer if the chance of a clam popping a pearl was something like NumberOfProvincesOnMap / (5 * NumberOfClamsInGame) rounded down to 1 This way, the clam income will never be too much of the total gem income, and a player who didn't clam early will be able to weaken his enemies' clams. But I do not dare hope that the developers will want to put time in this. I have also found out that I do not enjoy big games at all, so I do not care much. Anyone starting a game on a map bigger than 150-200 provinces is asking for a late game that is in many ways out of whack. |
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