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Re: Dispel Own Global Enchantment
I have a n00b question... I was playing a big game the other day and my global enchantments were being dispelled when I cast a new one. I had 3 globals with one commander and when I tried to cast a fourth one one of the older ones would dispel and the new one would substitute it.... :S
1. Is there a limit to the amount of globals a nation can have? 2. Is there a limit to the amount of globals a commander can have? |
Re: Dispel Own Global Enchantment
There is a cap of 5 globals total that can be up for all nations at any one time, are you running into that?
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Re: Dispel Own Global Enchantment
It would be great if when setting up a game you could specify 5 or 10 or 20 globals.
I think 5 is too low a cap given there are approx. 40'ish globals you can put up. Just think of the fun... http://forum.shrapnelgames.com/image...ies/stupid.gif http://forum.shrapnelgames.com/image...es/biggrin.gif Any chance at all this could be implemented in some way? I know Dom4 is unlikely but could Johan be persuaded to change it if possible for a future patch? |
Re: Dispel Own Global Enchantment
OOOOOOOOOOOOOOOOoooooooooooohhhhhhhhhhhhhhhhh..... ..
I see... I need to start reading the manual http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Dispel Own Global Enchantment
Another dispel question.... Can I dispel an enemy's global enchantment by casting it myself but with more gems? or do I need to dispel it first and then cast it?
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Re: Dispel Own Global Enchantment
You can just override it with more gems.
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Re: Dispel Own Global Enchantment
I CAN?
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Re: Dispel Own Global Enchantment
Yes if you cast it with more gems than the original players yours will overtake his. (well the strenght of mages plays in as well, but lets not make it too confusing).
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