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-   -   Mod: Quickfix 3.10 ver 2 (http://forum.shrapnelgames.com/showthread.php?t=36400)

DrPraetorious October 15th, 2007 03:52 PM

Re: Quickfix 3.10
 
(NEVERMIND I'LL JUST LOOK AT THE BUG THREAD)

theshadow October 28th, 2007 12:39 PM

Re: Quickfix 3.10
 
New to game (still waiting for game in mail) and was wondering where do these file go? In the mod directory?
thx

Burnsaber October 28th, 2007 01:28 PM

Re: Quickfix 3.10
 
Quote:

theshadow said:
New to game (still waiting for game in mail) and was wondering where do these file go? In the mod directory?
thx

Download the zips in any directory you prefer, but extract the zips/rars in to the /mods directory. That's about it, actually.

Amos December 9th, 2007 07:44 PM

Re: Quickfix 3.10
 
What is the #effect and the #spec of the "Internal Alchemy"? I dont think #copyspell is working anymore so cant copy it.

DrPraetorious December 9th, 2007 08:08 PM

Re: Quickfix 3.10
 
Ooh! The desert dudes go insane as they absorb the Unlife? Schweet!

You can copy stats off of one of those mad priests or something to have them *start* at insanity 50.

The effect # is 10111. Positive values make you younger, IIRC.

The spec # is 545783808; that's works underwater (8388608), not-vs-undead (which you probably don't want to keep) (524288), and a mysterious flag (536870912) that I don't know what it does.

Amos December 9th, 2007 09:25 PM

Re: Quickfix 3.10
 
Thank you DrPraetorious. This is very helpful.


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