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-   -   FQM Stellar Object Ability Descriptions (http://forum.shrapnelgames.com/showthread.php?t=36434)

Fyron November 12th, 2007 01:51 PM

Re: FQM Stellar Object Ability Descriptions
 
Normal and protostar storms have "magnetized metals," and only 6 of 20 nebulae are of the CS- or "rainbow" type (the other 14 types also get "magnetized metals"). "Multiversal hypercubes" don't seem that common to me. 3 in 10 nebulae will be riddled with them, but no other system type can have them.

MisterBenn November 14th, 2007 10:35 AM

Re: FQM Stellar Object Ability Descriptions
 
Hi again,

Yes, from my current game with the latest release it's exactly as you describe. My old game findings were using PR4 and I can't reproduce my findings in the current release.

Do you have plans to make your latest release available to PBW games? I wouldn't hesitate to use it for my upcoming Balance Mod game if it were available.

AMF November 14th, 2007 10:53 AM

Re: FQM Stellar Object Ability Descriptions
 
Ok, stupid question time: where do I go to get the FQM for SE5? And, it appears from above that it should work with Balance mod, right?

Thanks,

AMF

Captain Kwok November 14th, 2007 10:58 AM

Re: FQM Stellar Object Ability Descriptions
 
Link:
http://fqm5.spaceempires.net/download.php

Fyron November 14th, 2007 12:08 PM

Re: FQM Stellar Object Ability Descriptions
 
I knew I shouldn't have used the scenarios and mods subform to announce the release of beta 12... Nobody reads it. http://forum.shrapnelgames.com/images/smilies/happy.gif

Balance Mod already contains most of FQM beta 12. As Kwok posted elsewhere, these are the main differences between the BM version of FQM and the latest FQM, as of BM 1.11 and FQM beta 12:
- Different stellar abilities
- BM uses stock planet textures
- No Green Stars in BM
- No Quaternary/Quintuple Star Systems in BM
- No Wheel Quadrant Type in BM
- No Blackbody curve Black Holes in BM... but will add in future

BlueTemplar November 16th, 2007 03:47 PM

Re: FQM Stellar Object Ability Descriptions
 
"19. Added - Slew of special planet abilities."
What exactly does it means?

Fyron November 16th, 2007 06:04 PM

Re: FQM Stellar Object Ability Descriptions
 
Check out Data\Stellar_Ability_Types.txt > Normal Planet starting at Ability 19.

Ironmanbc December 16th, 2007 11:22 PM

Re: FQM Stellar Object Ability Descriptions
 
may I ask why is FQM 5.00 Beta 12 only (193 KB)?????

Fyron December 17th, 2007 01:19 AM

Re: FQM Stellar Object Ability Descriptions
 
As the download page says, FQM uses the Multimedia Pack..


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