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-   -   Help with Abominations (http://forum.shrapnelgames.com/showthread.php?t=36720)

Rytek November 7th, 2007 01:21 AM

Re: Help with Abominations
 
Forge some boots of earth and take all of your earth 2 yogis, equip them with the boots and use Gifts from heaven. You should have 5 or 6 of those at the stage of the game where you have Aboms running around.

You can also assemble an army of the meaty monkeys, the bandars have 20 health. Take your F9 pretender and cast Warriors of Muspelheim and then cast a Flame storm. Take one of your N4 Yogis and cast mass regeneration. His trolls will take extra damage. Combined with will of the fates. Follow up with some pillars of fire with your pretender.

KissBlade November 7th, 2007 03:51 AM

Re: Help with Abominations
 
Don't bother with the meatie monkeys. Abominations will eat them up anyway. Instead scatter your markatas all over the place as cheap chaff followed with some faster stronger troops on the side with attack rears. Gifts of earth is a good idea. Summon earthpower should let your e2's cast it without the boots though I'm not certain if yogis can get e2? (Don't play thsi nation much).

Rytek November 7th, 2007 04:58 AM

Re: Help with Abominations
 
Buy 3 or 4 Bandar commanders, you can set the meaty monkeys on guard commander. Put the commanders on the back half of your side of the field and spread the commanders out. script the commanders with HoldX4 and attack. Put a few markatas up front and spread them out as decoys. The range 20 of the Abominations will make them charge forward to get in range, meanwhile your firestorm is killing the trolls. Use your fire king and pretender to cast pillars of flame once you get Flame storm/warriors of mupelheim setup. And again, that is just one army. The second army use chaff up front and bomb him with gifts from heavan.


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