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Re: Mod request
Oh well. To bad something else can't be added, but as long as someone makes the Trident Uber that works for me 8)
Thanks for all the ideas everyone. Lets see some moddin now =P |
Re: Mod request
I just realized that it's impossible to mod in lifedrain. There's no command for lifedrain in the weapon modding part. Because of this, I made the "Curse Luck" used by Flail of Misfortune (Belial's intrinsic weapon) call in Minor Life Drain. It boosts the Flail, but it still sucks.
Champion's Trident (135) before modding: dam 12 2 attacks att 3 def 6 len 4 These were proposed: 50% to all resistances Quickness of course Curse luck Lifedrain AP (surely AN is too much) We can't add the resistances, the Quickness is in already, and here's the rest: #modname "Lucky Trident" #selectweapon 366 #name "Curse Luck and Life Drain" #secondaryeffect 384 -- Minor life drain (5 AN) #end #selectweapon 135 #secondaryeffect 366 #armorpiercing #end Save as a .dm file. I didn't actually test whether the special effect worked, because my test province was filled with illithids and starspawn mages and in all my tests, Lord of Corruption died before managed to drain life. Any way, the trident IS armor piercing and has the renamed "Curse Luck and Life Drain" ability. Two attacks at 12+str armor-piercing and 5 armor-negating damage is still pretty good, and lifedrain should work as well. |
Re: Mod request
Check the trident thread.
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Re: Mod request
Awesome! Nice one Endo.
What does the last comment refer to? QM - if you read this, I think it might be a good idea to include this in CB. |
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