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Re: 3.14 Event: National Auto-troop
That also means LA Ermor will never receive those upkeep-leaching militias?
Cheer for this small yet great move of improvement! |
Re: 3.14 Event: National Auto-troop
the militia event is quite funny, as he creates place for strange diplomacy. ("Is it okay for you when i attack you with lots of militia in province 153?")
but i would also second his removal, or move him to misfortune: "some peasants have declared themselve part of our army, and are now eating the bigger part of our supplies" http://forum.shrapnelgames.com/image...ies/tongue.gif |
Re: 3.14 Event: National Auto-troop
Sad to say, MA C'tis still gets ordinary militia events. C'tis light infantry would have been nice. http://forum.shrapnelgames.com/images/smilies/frown.gif
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Re: 3.14 Event: National Auto-troop
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I'd like it if ermor just got more undead! Jazzepi |
Re: 3.14 Event: National Auto-troop
Jazzepi:
Like: "Many villagers decided to suicide to your glory and join your undead armies!" ? |
Re: 3.14 Event: National Auto-troop
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The unique creations can be a random mix of undead units. |
Re: 3.14 Event: National Auto-troop
Strange there's no "disband" option.
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Re: 3.14 Event: National Auto-troop
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But maybe after 3.14 follws 3.141, then 3.1415... That means we will never receive another patch since 3.16 is never reachable... |
Re: 3.14 Event: National Auto-troop
actually, I am playing a game where I am counting on militia events. I want them! so don't remove them until after this game http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: 3.14 Event: National Auto-troop
MA Ermor. I got 20 Velites. Consider that would cost me 200 gold, I would say that it's a pretty good event.
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