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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Dominions 3: popularity rising? (http://forum.shrapnelgames.com/showthread.php?t=38115)

Tenebrion March 23rd, 2008 12:39 AM

Re: Dominions 3: popularity rising?
 
http://www.quantcast.com/penny-arcade.com 32,000 unique hits per month

http://www.quantcast.com/poxnora.com 65,500 unique hits per month

http://www.quantcast.com/mmorpg.com 663,000 unique hits per month

http://www.quantcast.com/shrapnelcommunity.com 2,000 unique hits per month

I'm a product development manager and marketing director, so keeping track of website growth and product popularity is sort of my 'thing'. The point of my original post was to say that the game Poxnora, with a very similar potential fanbase to Dominions 3, went from having very few unique hits per month to getting between 50,000 to 100,000 unique hits per month in a fairly short period of time thanks largely to advertisements on mmorpg.com and penny-arcade.com. The reason being is that the main bulk of fans that visit those sites share an interest in deep, strategic fantasy games, often times regardless of graphics.

Pox Nora is a prime example of an alternative turn based strategic game (with dated 2d sprite-based graphics) aquiring broad success. I wouldn't be surprised to see Dominions aquiring similiar success with proper advertising, because :

A. It's different
B. It's fun
and
C. It's deep

Shovah32 March 23rd, 2008 12:46 AM

Re: Dominions 3: popularity rising?
 
I believe I could help with that... Yes.... http://forum.shrapnelgames.com/images/smilies/smile.gif

moderation March 23rd, 2008 01:18 AM

Re: Dominions 3: popularity rising?
 
Quote:

Tenebrion said:
http://www.quantcast.com/penny-arcade.com 32,000 unique hits per month

http://www.quantcast.com/poxnora.com 65,500 unique hits per month

http://www.quantcast.com/mmorpg.com 663,000 unique hits per month

http://www.quantcast.com/shrapnelcommunity.com 2,000 unique hits per month

I'm a product development manager and marketing director, so keeping track of website growth and product popularity is sort of my 'thing'. The point of my original post was to say that the game Poxnora, with a very similar potential fanbase to Dominions 3, went from having very few unique hits per month to getting between 50,000 to 100,000 unique hits per month in a fairly short period of time thanks largely to advertisements on mmorpg.com and penny-arcade.com. The reason being is that the main bulk of fans that visit those sites share an interest in deep, strategic fantasy games, often times regardless of graphics.

Pox Nora is a prime example of an alternative turn based strategic game (with dated 2d sprite-based graphics) aquiring broad success. I wouldn't be surprised to see Dominions aquiring similiar success with proper advertising, because :

A. It's different
B. It's fun
and
C. It's deep

Hmm, how did they get those statistics for shrapnelcommunity.com? I don't recall mentioning how much money I make or how many children I have when I signed up. http://forum.shrapnelgames.com/image...s/rolleyes.gif

Lingchih March 23rd, 2008 01:21 AM

Re: Dominions 3: popularity rising?
 
Big Brother man. He's watching you. Everything gets tracked these days.

Tenebrion March 23rd, 2008 01:29 AM

Re: Dominions 3: popularity rising?
 
I'm more concerned with the ethnicity rating. The statistics further solidify my conclusion that the Dominions 3 fanbase is comrpised mostly of number-crunching aliens.

moderation March 23rd, 2008 01:38 AM

Re: Dominions 3: popularity rising?
 
Arr, how did you know??

We are in fact squid-headed, mind-enslaving, number-crunching aliens.

http://content.ytmnd.com/content/a/0...b88ab7d09d.jpg

Twan March 23rd, 2008 05:43 AM

Re: Dominions 3: popularity rising?
 
Attiring MMORPG/CCCG fans would have heavy consequences for the poor illwinter team.

It means there would be constant debates about how "perma death" in dominions is bad, why no expansion is planned (free content doesn't count for guys ready to invest money each month to continue to play a game or be competitive in it), why graphics are the same with their top notch one month old computer and ten years old ones, frequent flame wars will oppose the partisans of different evolutions of the game, etc... Nothing is worse than the MMORPG public for game developpers tranquility. http://forum.shrapnelgames.com/image...ies/tongue.gif

(ps : it's a caricature, but...)

Kristoffer O March 23rd, 2008 07:24 AM

Re: Dominions 3: popularity rising?
 
The ethnicity was fun http://forum.shrapnelgames.com/images/smilies/happy.gif
As was zoidberg http://forum.shrapnelgames.com/images/smilies/happy.gif

Regarding the MMORPG public behaviour I'm not too concerned. We've got 10 years of experience of not listening to stuff that feels irrelevant http://forum.shrapnelgames.com/images/smilies/happy.gif

It would likely be more of the kind, since the public here is both thoughtful, openminded and friendly (but there have been times that I have wondered a bit http://forum.shrapnelgames.com/images/smilies/happy.gif ).

I'm also quite used to irrational behaviour since I work as a teacher http://forum.shrapnelgames.com/images/smilies/happy.gif I like to educate (or make people better than they are), so if they come her and rants, we might turn them into civilized members of a community. http://forum.shrapnelgames.com/images/smilies/happy.gif

To sum up: I think I would suffer less then you as a community would http://forum.shrapnelgames.com/images/smilies/happy.gif

Kristoffer O March 23rd, 2008 07:25 AM

Re: Dominions 3: popularity rising?
 
Hmm, I must bee in a good mood. Lots of smilies there http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/happy.gif

PashaDawg March 23rd, 2008 11:13 AM

Re: Dominions 3: popularity rising?
 
Spring cometh.


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