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Re: Looking for advice on site searching
Well, you'd miss out on the Summoning Circle (60% off blood rituals) and the Ultimate Gateway (50% off conjuration rituals) and a few nice indy mages like Shadow Seers.
Then again, I've usually got about zero gems in my reserves, so I might be going a bit overboard on the site searching. |
Re: Looking for advice on site searching
Great job Edi. And thanks others who posted as well.
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Re: Looking for advice on site searching
Related to the issue of strategy, how do you search when you take over another player’s land in MP? If you have very different paths, it is easy, you search. However, if you share a path, you have to decide if you should search or not. Do you assume the other player searched religiously with radar spells? Do you assume he will have missed some provinces or only used a low level mage? The absence of a site closer to the capital, to me, suggests it is more likely they searched, but can I be sure?
One does need to consider how many gem sites they had before you took their province, as that will give some indication on how seriously they were searching. Also, if it was a rush victory, the land was unlikely to have been checked, while a victory later in the game would suggest otherwise. Spending on searches is a form of investment. You want to get a decent return and the first part of the thread helps one calculate that. However, the MP dynamic complicates things. Do you spend the gems/mage time for low returns? I guess part of it will depend on your need for gems, the time you think you will have to recoup the cost and what resources you have free to invest. However, any ideas on how to maximize the return are welcome! BTW, great point on searches with holy units, thanks for that. |
Re: Looking for advice on site searching
To answer an earlier question, the limit of four sites per province has always been there, ever since the days of Dominions PPP. It may not have been stated anywhere in the manual, but it's one of the things that has so far been set in stone, in triplicate.
For the sake of completeness, site determination mechanics, courtesy of KO from the days of Dominions 2: Quote:
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Re: Looking for advice on site searching
Once again, great compilation! I wonder when owning actual Dominions isn't necessary because Edi's "Dom Database 40 000" includes a turn-by-turn walkthrough of just how you lost. http://forum.shrapnelgames.com/image...ies/tongue.gif http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Looking for advice on site searching
It's a bit inconvenient that Bowl of Blood automatic searching targets water provinces, when there aren't any blood sites in water. It would be nice if it skipped water provinces.
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Re: Looking for advice on site searching
Here is another question. If you find 70% of sites with a level two search, has anyone done the math on how many sites you find with a level one search?
I have in mind those indy mages you get that have one level in path that you don’t have otherwise. With level one they are of limited value, but if they would catch a fair portion of sites, perhaps they are more useful that I thought. |
Re: Looking for advice on site searching
Quote:
path: level 1 sites/level 2 sites Fire 29/17 Air 31/14 Water 45/25 Earth 36/29 Astral 24/16 Death 33/20 Nature 37/24 Blood 20/12 Most paths have only 1 common level 2 site, but many common level 1 sites. I'd say level 1 searching finds about 2/3rds of the sites level 2 searcher would find. Unique sites screw up the numbers somewhat. Earth has 10 unique level 2 sites, as an example, and Death has 9 unique level 1 sites and 6 unique level 2's... |
Re: Looking for advice on site searching
Well, I make 66% of 70% to be 46%. That is not bad for those indies. You can always trade or alchemize the gems you don't need, but it could well be worth it.
Thanks again Endo |
Re: Looking for advice on site searching
The best way to site search is a recurrent thread that I have followed for more than a year.
There has never been any consensus or decisive determination of the best technique because of the limitations that are the backbone of the game. Everyone acknowledges that level 4 search finds all sites, in that path, which is preferable to lower level searches. The problem is that no nation has the wherewithal to check all the 8 paths (not counting blood) at level 4, either with manual search or site searching spells. Everyone has path limitations, gem limits, etc, which define boundries to searching abilities. Thus I have concluded that the correct answer to site searching is to do the best you can with the available resources combining manual and site searching spells. If a province already has 4 sites, don't search it anymore. If you have searched at level 1, it is worthwhile to search again at level 2 to 4. If you have searched at level 2 or 3, a level 4 search is only practical if you have the resources available and no other pressing need for them. Of course, if you have 2 or 3 mages with all 9-paths at level 4 or better, a manual search is recommended. |
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