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-   -   Global War (use new thread pls) (http://forum.shrapnelgames.com/showthread.php?t=38206)

Cerlin March 28th, 2008 04:10 PM

Re: Global War, recruiting!
 
Pbem is more convenient sometimes, I especially realized this on my last trip to Japan. I can play either however.

CUnknown March 28th, 2008 04:14 PM

Re: Global War, recruiting!
 
I am extremely lenient as far as hosting times. If you want an extension, for any reason whatsoever, I will give it. I will often even give unasked for extensions if you have never staled before. I hate to see people stale who are interested in the game. However, once you start staling and not asking for extensions, you won't get any and I might even force host before the time is up if you are the last player, b/c I like a fast-moving game.

DonCorazon March 28th, 2008 04:23 PM

Re: Global War, recruiting!
 
I 'd love to join in to defend the forces of light from the cancerous evil that plagues the land (George Bush?).

Tuidjy March 28th, 2008 04:26 PM

Re: Global War, recruiting!
 
If you want rumors, the GM should do it. I think that the only communication
outside the Good league should be a trading thread.

And for my Pythium, it would be MA. I think that the good guys would be
best off with MA Pythium/Marignon/Mictlan/Ulm. By the way, my line up is more
for thematic reasons than for brute force. All four nations are human and seem
to care about their population.

But the more I think about it, the more I believe that the Good are doomed if
the neutrals are allowed to talk besides trade. If I were a neutral, and knew
that at the end ...

Hmm... Why am I not playing EA Jotunheim as neutral, again? :-)

CUnknown March 28th, 2008 04:30 PM

Re: Global War, recruiting!
 
Perhaps there should be 5 Good factions.

I keep waffling back and forth on the Neutral talking-ability thing. The best thing about Good is that they can discuss freely.. We should all vote on this issue to decide it.

quantum_mechani March 28th, 2008 04:32 PM

Re: Global War, recruiting!
 
One other things that doesn't make a lot of sense to me is how evil races can make deals (and NAPs) with neutrals, but not other evils. I guess there is not a good way around this though.

EDIT: But the coordination with other good races is primarily of value because you are on the same page with them, you all have the same victory condition.

Hoplosternum March 28th, 2008 04:34 PM

Re: Global War, recruiting!
 
I would like to play as one of the good guys. I haven't decided which one though yet....

CUnknown March 28th, 2008 04:40 PM

Re: Global War, recruiting!
 
Okay, you are in Hoplosternum.

I am also jumping into the Good team as MA Ulm.

I think the Good team should be raised to 5 players, does anyone have any objections?

I do think that the ban on death magic should remain for them, though. Unless other people agree with Tuidjy that death isn't all bad? Death-rebirth cycle kind of thing?

Edit: I will continue hosting if I am eliminated early, don't worry about that. Rush me if you like, I don't take offense. http://forum.shrapnelgames.com/images/smilies/happy.gif

Cerlin March 28th, 2008 04:42 PM

Re: Global War, recruiting!
 
I would agree with 5, sounds ok to me. Though it does make the coordinations of the evil nations more glaring. I assume you will put th good nations in proximity and the evil may be more random?

Ylvali March 28th, 2008 04:42 PM

Re: Global War, recruiting!
 
IŽd like to be evil as Sauromatia.


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