.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   WinSPMBT (http://forum.shrapnelgames.com/forumdisplay.php?f=78)
-   -   About river crossings... (http://forum.shrapnelgames.com/showthread.php?t=38213)

Warhero April 3rd, 2008 06:38 AM

Re: About river crossings...
 
Yes big rivers Marek;)... So it's clear now that they don't have fords. I must check maps more properly during campaigns;). Btw, it's really great option to get changed map if terrain/river etc. features are not as player want. I miss same thing in SPWAW (especially in campaigns) but it's another story...

Randy April 3rd, 2008 02:27 PM

Re: About river crossings...
 
For river crossings check out the Israeli OOB. There is a heavy amphibian called the Timsakh which is like the NATO M2 bridging ferry. You have to load your equipment/vehicles on it and then ferry it across a river. Also icon #3228 is a Russian GSP Ferry, which acts the same way as the Timsakh/M2 ferry. hope this helps.

PanzerBob April 3rd, 2008 09:37 PM

Re: About river crossings...
 
Another option would to edit a ford into a map and save in your maps. I generated a scenerio trying to see if the AI EN would try crossing a river on a stone bridge under fire or opt for a "ford" I "built" across the river with good cover each bank. I used beach and swamp terrain and got a reasonable effect. It was passable but like fords on a stream you can't just blaze across. In my scenario the AI EN tried both, they paid heavily on the bridge but had moderate success on my ford. The river was a 200m width.

Hope this might be of help.


All times are GMT -4. The time now is 10:15 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.