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Re: An introduction to Arga Dis, Blood and Bronze
Just to be clear - there are no 'Sparthans', or 'Spartans' for that matter, in the mod. None.
It does take parts of the Spartan myth is inspiration, as well as the film 300 (which isn't a great film by any means, but is good for getting the juices flowing). You might say it's based on Sparta in the same sense that Ctis is based on Egypt. |
Re: An introduction to Arga Dis, Blood and Bronze
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I've only had time to take a quick glance at the changes so far, but I hope to find the time to update this today, or else in the next few days at least. I might also de-emphasize the reference I made to Sparta, since people apparently pick up on it quickly, forcing Sombre to jump into the thread telling them there are no Spartans to be found in the world of Dominions. http://forum.shrapnelgames.com/images/smilies/wink.gif Thanks for the praise HB and Zentar, I'm glad you found this useful. |
Re: An introduction to Arga Dis, Blood and Bronze
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Re: An introduction to Arga Dis, Blood and Bronze
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As I said though (and you repeated) I don't feel Arga Dis really needs a rainbow pretender. Unless you have a specific role in mind for him I think your best bet to be either an awake SC, or a Scales monster. |
Re: An introduction to Arga Dis, Blood and Bronze
In the latest version Arga Dis has even more magical variety, with easy access to nature (up to N3 basically) from the Urtyr Shaman blood summon.
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Re: An introduction to Arga Dis, Blood and Bronze
I doubt there'll be a consensus as far as pretender design goes. Arga Dis has enough magical diversity that it doesn't actually need a rainbow pretender, although the access to air and water as well as the research benefits are nice. The troops are strong enough that they don't strictly need an awake SC, as it seems as though gilgans could probably stop a trample or bless rush. The sacreds are recruitable anywhere, and since the mages are sacred it begs for an earth/low death bless, the troops have two attacks with a solid attack stat, which begs for the classic Fire/Water, and the gilgans are solid thugs with high HP, which begs for earth/nature.
My personal favorite at the moment is to go for a blood fountain with just enough paths to summon mages to diversify my magic and take a few minor blesses, preferably death, nature, and earth, and other than that just focus on scales. It's a solid all-purpose caster, researcher, and forger, plus it's thematic as hell. |
Re: An introduction to Arga Dis, Blood and Bronze
I updated the first post to include the changes from the latest version. Most changes are minor tweaks, with one bigger fix giving the Blackwing Riders a decent piece of armour so they're no longer shredded to pieces by dagger wielding archers.
The major change is the inclusion of the Urtyr and Urtyr Shaman summons. The Shaman are N/B mages, and as such give you easy access to the various spells and items of that path combo. Urtyr on the other hand are cheap, solid and hard hitting light infantry. They also have totally awesome sprites. |
Re: An introduction to Arga Dis, Blood and Bronze
I'm pretty sure I put up the goldcost of augurs.
Also you mention choosing a bless which benefits battlemages, but remember that the Augurs aren't sacred. Only the misborn and Gilgans are. |
Re: An introduction to Arga Dis, Blood and Bronze
Yes you did. 140g now instead of 120. It's incorporated into the first post. I didn't mean to include all the changes in the little above post, but... hang on. Included the changelist you used in the mod thread.
Edit: Augurs are sacred though. I almost read over that comment of yours. I allways figured it had to do with peering into the divine flames to interpret the will of the gods and such. The full list of changes: Quote:
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Re: An introduction to Arga Dis, Blood and Bronze
I just want to go on the record saying that I'd love for someone to do one of these for F'thaggua-I know it's a lot to expect, because the mod itself is a mess (not to mention ugly), but it'd be great to see it in detail, through another person's eyes-and make fixing what's wrong with it a lot easier.
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