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-   -   Death Match Competition (http://forum.shrapnelgames.com/showthread.php?t=39059)

Aezeal June 2nd, 2008 06:16 PM

Re: Death Match Competition
 
ehm that is not interesting or in any way balancable.

iceboy June 2nd, 2008 10:08 PM

Re: Death Match Competition
 
Quote:

NTJedi said:
Quote:

MaxWilson said:
Isn't the "Arena" just a blood magic site which provides 25 gold per turn?

-Max

Correct, however every time there's an arena death match event each battle zooms into a province location. This province location has always had the arena magic site.

From my testing removing the arena magic site has prevented the arena death match as a natural event. The spell wish would still make it occur.

This sounds just what ive been looking for! Ive been wanting to get rid of this AI killing event for some time now. Please tell me how I can do this! What file do I mod?

capnq June 3rd, 2008 08:24 AM

Re: Death Match Competition
 
Quote:

NTJedi said: every time there's an arena death match event each battle zooms into a province location. This province location has always had the arena magic site.

Every death match battle replay I've watched in Dom3 has displayed a blank woodgrain background on the screen where you normally see the province zoom. (OTOH, I haven't sent a competitor to any of those death matches.)

Edratman June 3rd, 2008 09:11 AM

Re: Death Match Competition
 
It would be nice if death match was an option on the set-up screen like renaming.

I entered about 2 dozen death matches when I first started playing. When I finally won all I got was a crummy cursed trident and a severely damaged pretender. It was the last death match I ever entered.

Now I watch the AI nations send/waste first rate units in the death matches. The AI also will send weak commanders, so I can not figure out the AI logic on match choices, but I do think it is a waste of AI units.

This thread does have some good ideas to enhance the death match, but it still should be an option.

Maraxus June 3rd, 2008 02:22 PM

Re: Death Match Competition
 
When Playing a Jotunheim-Version, I like to send in a Skrati in Werewolf-shape, cast breath of winter and/or Quicken self and attack has a reasonable chance to win, is not to terrible if he dies and can unequip the trident by changing into Wolf-shape. http://forum.shrapnelgames.com/images/smilies/happy.gif

Besides this, someone with death2 for a little raise skeletons is reasonably cost-efficient and every experience point is one research point the turn. http://forum.shrapnelgames.com/images/smilies/wink.gif



Btw: I allways had the impression, that the battle just zooms onto the middle of the map.

Edratman June 3rd, 2008 03:34 PM

Re: Death Match Competition
 
Maraxus, the other posters are correct on the location: the death match is held in a province with the arena.

iceboy June 3rd, 2008 08:43 PM

Re: Death Match Competition
 
So can anyone tell me how to mod out the arena?

MaxWilson June 3rd, 2008 11:02 PM

Re: Death Match Competition
 
I haven't played with site modding at all, but page 12 of the modding manual (a PDF that comes with the game under the \dominions3\docs directory) I believe you'd add this to a mod file:

#selectsite "arena"
#rarity 5
#end

-Max

Dragar June 3rd, 2008 11:26 PM

Re: Death Match Competition
 
It seems a shame that players don't enter the death match event, it’s a good concept

What happens in MP games? Do people enter death matches in order to try and take out enemy heroes? What level of prize would be necessary to convince people to enter?

sum1lost June 3rd, 2008 11:27 PM

Re: Death Match Competition
 
I've seen people enter scouts weilding bane charms and slave collars for enemy heroes. Sometimes void eyes if somebody is toting a Cyclops.


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