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-   -   OT: D&D 4e or: Wanna slaughter some minions? (http://forum.shrapnelgames.com/showthread.php?t=39313)

douglas June 17th, 2008 11:49 AM

Re: OT: D&D 4e or: Wanna slaughter some minions?
 
Not quite true. I can read leet, I just don't usually think it's worth the bother because there's too much overlap between the kind of people who use leet and the kind of people I don't want to play with.

I am interested in playing, but I have a full time job now so it would have to be on the weekend.

Astorax June 17th, 2008 07:33 PM

Re: OT: D&D 4e or: Wanna slaughter some minions?
 
I don't like the idea of an all CE party. They wouldn't work together well and there would likely be a slaughter between all party members during or right after the adventure for all the loot. Evil can be worked with but CE is way over the top.

narf poit chez BOOM June 17th, 2008 10:01 PM

Re: OT: D&D 4e or: Wanna slaughter some minions?
 
The players do have a group veto vote on new characters.

Randallw June 18th, 2008 12:06 AM

Re: OT: D&D 4e or: Wanna slaughter some minions?
 
I dropped the whole Demon worshipping fighter thing. What I really wanted to try was a Halfling thief. Just evil will do. Not out to kill everyone but entirely willing to cut the victims throat in the night.

narf poit chez BOOM June 18th, 2008 01:14 AM

Re: OT: D&D 4e or: Wanna slaughter some minions?
 
So, do any of our possibles have questions or concerns? Think 4e will eat your dog? Wondering what happened to saving throws? Concerned about some internet rumor? Don't want an evil part?

No, it likes cats and hamsters. They are simpler, but they do the job. Many of them are from people who havn't even read the PHB. That's up to the players. http://forum.shrapnelgames.com/images/smilies/happy.gif

Randallw June 18th, 2008 01:23 AM

Re: OT: D&D 4e or: Wanna slaughter some minions?
 
I have a question. Last night while filling out my character sheet I saw there were saving throws for dying. I read the rules for dying, but I couldn't see a mention of what the saving throws were.

Also how do we decide what money and equipment we start with?

narf poit chez BOOM June 18th, 2008 01:26 AM

Re: OT: D&D 4e or: Wanna slaughter some minions?
 
Saving throws are all 1d20 vs DC10 +/- miscellaneous modifiers for either.

100 gp - Buy your equipment. Some classes get additional default equipment, such as spellbooks for wizards. Also, the 'Making a character' chapter is your friend. http://forum.shrapnelgames.com/images/smilies/happy.gif

Tell me if you need more help - I can pop onto IRC for detailed discussion.

Astorax June 18th, 2008 01:30 AM

Re: OT: D&D 4e or: Wanna slaughter some minions?
 
Every character starts with 100gp. You may automatically have some items such as a Wizard automatically having 1 Spellbook or a Cleric automatically having 1 Ritual Book. Everything else, look to page 210-ish in the PHB for equipment and their costs. I suggest atleast a Standard Adventurers Kit + a weapon and armor. If you are a ritual casting class, perhaps some Ritual Components as well. Also, Wizards will probably want an Implement as will a Cleric (Holy Symbol).

Astorax June 18th, 2008 01:35 AM

Re: OT: D&D 4e or: Wanna slaughter some minions?
 
Narf, come on IRC. I have random questions.

Nocturnal June 18th, 2008 07:04 AM

Re: OT: D&D 4e or: Wanna slaughter some minions?
 
Me IZ s0rry. Me M sometimes lapse-ing into l33+ when getting EXCZITED! HOIIIIIEEEeee...

What I meant to say was I'd be happy to help and play if you need another player.
I can be a chaotic neutral (edit: what? Why can't I be chaotic neutral anymore?) dwarf cleric, even though what little I've seen of clerics in 4th edition looks kind of stupid (why does rushing into battle to strike at enemies heal everyone?) Can't see how I'd make it work with an evil character. I could just be an evil thug, hitman, or mercenary of some sort. (I guess that means neutral evil human fighter?)

Unfortunately I have never actually played a tabletop RPG (though I'm a wizard at Tragic: The Garnering for what that's worth?) and I take it you actually have you pay Mr. Bling-Bling's Cash Money for the rulebooks in order to learn the new D&D? A problem with that is they cost over $60! Is there any way to learn at least a watered-down version, enough to be playable, without shelling out so much for a set of hardcovers that'll be obsolete in three-to-five years?


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