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-   -   Fear mechanics (http://forum.shrapnelgames.com/showthread.php?t=39707)

MaxWilson July 17th, 2008 05:29 PM

Re: Fear mechanics
 
I thought for some reason that Morale 30 units were unaffected by Fear. I'm AFG so I can't check, but there are multiple Morale 30 SCs available.

-Max

Kristoffer O July 17th, 2008 05:41 PM

Re: Fear mechanics
 
I don't think morale 30 is immune to fear. They can rout IIRC, but don't trust me on this. 30 is just a way of saying 'practically unroutable'.

I'm starting to think that you should not trust what I'm saying, so I'll say some more to confuse matters further http://forum.shrapnelgames.com/images/smilies/happy.gif

- Moral loss might have replaced the fear bonus http://forum.shrapnelgames.com/images/smilies/happy.gif
- Morale loss (and gain from standards) gets halved each round.
- Morale regain will only affect those not in melee.

Neither of these comes from trusted sources, they come from me. http://forum.shrapnelgames.com/images/smilies/happy.gif
JK is on vacation playing golf or something, so he can't shed light on matters http://forum.shrapnelgames.com/images/smilies/happy.gif

Edi July 17th, 2008 06:11 PM

Re: Fear mechanics
 
Quote:

Kristoffer O said:
I don't think morale 30 is immune to fear. They can rout IIRC, but don't trust me on this. 30 is just a way of saying 'practically unroutable'.

I'm starting to think that you should not trust what I'm saying, so I'll say some more to confuse matters further http://forum.shrapnelgames.com/images/smilies/happy.gif

- Moral loss might have replaced the fear bonus http://forum.shrapnelgames.com/images/smilies/happy.gif
- Morale loss (and gain from standards) gets halved each round.
- Morale regain will only affect those not in melee.

Neither of these comes from trusted sources, they come from me. http://forum.shrapnelgames.com/images/smilies/happy.gif
JK is on vacation playing golf or something, so he can't shed light on matters http://forum.shrapnelgames.com/images/smilies/happy.gif

IIRC you have said morale 30 means a unit is considered unroutable for the purposes of spells like Panic, Fear etc and tests have borne this out. The units can still get lowered morale from fear, but considering the types of units that generally have 30 morale, a unit with fear will usually be hacked to death before the fear will have had enough effect.

JimMorrison July 17th, 2008 06:27 PM

Re: Fear mechanics
 
Quote:

Kristoffer O said:
I don't think morale 30 is immune to fear. They can rout IIRC, but don't trust me on this. 30 is just a way of saying 'practically unroutable'.

I'm starting to think that you should not trust what I'm saying, so I'll say some more to confuse matters further http://forum.shrapnelgames.com/images/smilies/happy.gif

- Moral loss might have replaced the fear bonus http://forum.shrapnelgames.com/images/smilies/happy.gif
- Morale loss (and gain from standards) gets halved each round.
- Morale regain will only affect those not in melee.

Neither of these comes from trusted sources, they come from me. http://forum.shrapnelgames.com/images/smilies/happy.gif
JK is on vacation playing golf or something, so he can't shed light on matters http://forum.shrapnelgames.com/images/smilies/happy.gif

I do love you. http://forum.shrapnelgames.com/image...ies/tongue.gif <3


Now, I am curious, is it just that 30 is the "practically unroutable" score for "normal" units? Is 50 reserved for Mindless? Because I thought 50 was REALLY unroutable, so I had been wondering why 30 also supposedly was. http://forum.shrapnelgames.com/image...ies/tongue.gif

Granted, failing a morale check against 30 is like a Markata hurting a geared Cyclops, but it could happen!

Micah July 17th, 2008 06:30 PM

Re: Fear mechanics
 
Well, morale 30 units will retreat during army rout or when they get beat up enough, mindless units will either keep on keepin' on (golem) or dissolve from lack of leadership.

Kristoffer O July 17th, 2008 07:19 PM

Re: Fear mechanics
 
50 and 99 are special cases.

Sombre July 17th, 2008 09:31 PM

Re: Fear mechanics
 
I always thought 30 was just high morale but was told recently (by edi I think?) that it's special when modding and gives some sort of unbreakable (but able to retreat) tag.

Shame 99 in modding doesn't auto berserk :]

namad July 17th, 2008 09:38 PM

Re: Fear mechanics
 
just try starting the game with a unit with fear 15-20ish and attacking independents...


you tell me then if you think fear has any increased radius (I reckon you'll agree it's radius is still very very small)


so everyone reading the manual and thinking fear20 has a big radius is completely misled...

MaxWilson July 17th, 2008 09:58 PM

Re: Fear mechanics
 
Sombre,

It doesn't? I have this vague memory of modding in 99 in some of my test cases and I thought it did give berserk.

Namad,

People new to the game will generally be tempted to think that AoE X means radius X, and will be disappointed to learn that an AoE 9 Falling Frost is still pretty small. I don't think that's specific to Fear. Hmmm, I don't see this in the FAQ, I'll mention it to Edi as a possible add.

-Max

MaxWilson July 17th, 2008 10:26 PM

Re: Fear mechanics
 
Quote:

Kristoffer O said:
- Morale regain will only affect those not in melee.


If this is true, it probably explains why Sombre's Fear +14 commander only caused visible morale drop to adjacent units, because they're in melee with him and therefore don't recover.

-Max


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