.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   MadCradle2, 11 players, MA - Game On! (http://forum.shrapnelgames.com/showthread.php?t=40328)

Jazzepi August 23rd, 2008 09:09 PM

Re: Unknown Map, 8ish players, Age to be determined - Recruiting
 
I can generate a map as long as I know the number of water nations we're going to have.

Generally I do 15 provinces per player.

Jazzepi

MadFrancis August 23rd, 2008 09:18 PM

Re: Unknown Map, 8ish players, Age to be determined - Recruiting
 
1.Marignon
2.Mictlan
3.T'ien Ch'i
4.Agartha
5.Abysia
6.Caelum
7.Vanheim
8.R'lyeh
9.Bandar Log
10.Shinuyama
11.Ashdod

This is a MA randomly generated list of nations. Any objections? I was thinking Cradle would be a good map for 11 players. I'm also open to random maps. If any person wants to opt out of their randomly generated nation we can allow one chance to be randomly assigned a new nation per player.

Yea? Nay?

Tichy August 23rd, 2008 09:24 PM

Re: Unknown Map, 8ish players, Age to be determined - Recruiting
 
Does this match up against the order we're listed on the first post (so I'm #4 = Agartha)?

I'm fine with Agartha.

MadFrancis August 23rd, 2008 09:24 PM

Re: Unknown Map, 8ish players, Age to be determined - Recruiting
 
Quote:

Originally Posted by Apsophos (Post 633557)
Maybe we could have opponent-chosen (anonymously) pretender chassis? (more madness, yay)

Also, should we use any mods? CBM? Random mods from a list?


Im leery on the opponent chosen pretender chassis, as for mods Ive never played with anything but Worthy Heros, but am willing to give anything a go.

As for random randomness, we could always roll a die for things such as independants strength, site frequency, gold and resource modifiers, starting provinces and such.

MadFrancis August 23rd, 2008 09:25 PM

Re: Unknown Map, 8ish players, Age to be determined - Recruiting
 
Quote:

Originally Posted by Tichy (Post 633564)
Does this match up against the order we're listed on the first post (so I'm #4 = Agartha)?


That was the idea.

Jazzepi August 23rd, 2008 09:27 PM

Re: Unknown Map, 8ish players, Age to be determined - Recruiting
 
Quote:

Originally Posted by MadFrancis (Post 633565)
Quote:

Originally Posted by Apsophos (Post 633557)
Maybe we could have opponent-chosen (anonymously) pretender chassis? (more madness, yay)

Also, should we use any mods? CBM? Random mods from a list?


Im leery on the opponent chosen pretender chassis, as for mods Ive never played with anything but Worthy Heros, but am willing to give anything a go.

As for random randomness, we could always roll a die for things such as independants strength, site frequency, gold and resource modifiers, starting provinces and such.

I'm definitely not playing with someone else's pretender chassis.

Ershalim August 23rd, 2008 09:31 PM

Re: Unknown Map, 8ish players, Age to be determined - Recruiting
 
Ooh, that would make me R'yleh? The nutty fishes. I can work with that. If we do opponents making pretender chassis things, we'd need some kind of quality control. Some arbiter to assure that they weren't useless for whatever race they were made for... I'm not entirely sure that'd be worth the effort, but it could be fun.

Tichy August 23rd, 2008 09:45 PM

Re: Unknown Map, 8ish players, Age to be determined - Recruiting
 
I'm with Jazzepi on the pretender chassis thing.

PsiSoldier August 23rd, 2008 10:53 PM

Re: Unknown Map, 8ish players, Age to be determined - Recruiting
 
Hell I'll join if you still got room

46852 August 24th, 2008 03:21 AM

Re: Unknown Map, 8ish players, Age to be determined
 
Own pretenders, definitely.

And I vote for second random chance for nation, Shinuyama is kind of a turn off for me :(

So if we decide for that, I want my nation rerolled.


All times are GMT -4. The time now is 01:16 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.