![]() |
Re: Blood Magic as Combat Magic?
Quote:
If you ever get bored, have a Sabbath or Communion Master cast it so that it goes to eight or more Slaves. It'll bring so many Horrors you'd think being attacked by Horrors was going out of style. Since Horrors attack Horror Marked units first, then combining Hell Power with some of the Horror Marking spells means that there might be a potential battle tactic here, but it's so dangerous that it reeks of pure desperation. |
Re: Blood Magic as Combat Magic?
Quote:
|
Re: Blood Magic as Combat Magic?
Quote:
Jazzepi |
Re: Blood Magic as Combat Magic?
Can someone please explain what is the "go to hell" spell?
|
Re: Blood Magic as Combat Magic?
Quote:
|
Re: Blood Magic as Combat Magic?
Quote:
|
Re: Blood Magic as Combat Magic?
Concerning call horror: to what extent I wont be committing suicide by casting that? (some more background details: I have an astral 3 mage spamming astral geyser)
|
Re: Blood Magic as Combat Magic?
As long as there are lots of marked enemies you should be ok. The horrors attack a random marked individual each turn. They might switch targets from turn to turn IIRC.
|
Re: Blood Magic as Combat Magic?
Remember though that after all your enemies rout the horrors will come attack you so you need a plan to deal with them. This is not necessarily a horrible thing as (presumably) you'll be prepared to deal with the horrors and your enemy will not. Leech, incinerate, frozen heart, drain life, orb lighting, etc. make short work of horrors.
|
Re: Blood Magic as Combat Magic?
Orb lightning, then. I´m using chartmakers as communioners, and half of them end up as useless for communion but useful orb lightning casters. This fits into my world domination plans perfectly...
|
All times are GMT -4. The time now is 04:13 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.