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-   -   TESTING New Game Type (http://forum.shrapnelgames.com/showthread.php?t=40433)

Gandalf Parker October 31st, 2008 12:15 PM

Re: TESTING New Game Type
 
When you say that the "indy nation crumbled early" Do you mean the Independents? or the 2 Special Monsters nations?
The Indepts disappear on turn 2 as a nation no matter what I do. But still stays active (with a god). Im debating removing them as an AI since Im not sure the pros and cons of leaving them in. I think it tends to create a "free" high-population castle which is a drawback. I need to figure out how much the indepts move units and recognize alliances. I also might play with assigning the indepts (and special monster nations) specially created gods with specific scale settings.

Hadrian_II November 1st, 2008 05:08 AM

Re: TESTING New Game Type
 
I dont really know, which it was, as it was some time ago when i played it.


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