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Re: Long lost tactical manual
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As for hardness of fighting against Abrams in desert, well, real world sucks. Advancing with inferior tanks against enemy with superior targeting, spotting and most likely crew experience is never cheap - it can be costly even with superior equipment if your enemy knows what is he doing, have a look at Israeli defense on Golans in 1973, they were able to pull out a night battle with only old passive IR binoculars for tank commanders, against tanks with "full" active IR night vision. So... If you are to assault US Army in 1991 with T-72 in desert, you¨re screwed. That¨s the way it is, all you can do is reduce losses - by any means neccessary. If you smoke densely enough, ti would be severely limited. If you shell long enough, enemy is gonna be in bad shape. and outside flat desert, use cover. I was able to pull off balanced (numerically) running skirmishes between T-34/85's and T-55's, and between baseline T-72's and T-55A's vs. Leopard 2A4. It was not cheap but enemy lost more than me. |
Re: Long lost tactical manual
There are no official tank losses reported from the 2006 clashes but one can only speculate that it was enough to get IDF to turn back home. I have here a movie that speaks a bit about the 2006 conflict. As back in 1982 conflict no official records about lost Merkava tanks are to be found as Israelis has kept this secret, as the mighty Merkava has been a great deterrent on the modern battlefield.
I noticed new things with WIN SPMBT that defends the RPG-7 theory of still being effective as a anti-tank weapon. There is of course not many official sources for the RPG-7 development but I have a Soldiers of Fortune magazine from 2000 or 2001 that explains this development is southeast asia in particular. I will try to scan the pages and upload it for your display. The 125mm gun that is used on the T-72s is due to ballistic reports capable to penetrate all our armoured vehicles and main battle tanks with the right round issued. A lot of 125mm equipped tanks fielded by today’s armies in the game still use steelhead propellant ammunition in the game. This is not true on the modern battlefield today. The 125mm gun used by countries not under the embargo that Iraq was under for 15 years did a lot to re-armament as clearly the old ammunition was amongst the smallest adjustments you could do to make even a basic T-72A deadly in ambushes. North Korea got one of the worlds best ATGMs and is competing with several European systems such as the Eurospike and the French MILAN that failed to penetrate Russian T-72s in the Chechen conflict a few years back. The MILAN was also drawn back by several nations after this had been made public and as such above questions is hard to handle over solid facts and documents and sources from otherwise restricted areas of the arms trade. No one wants to loose his or her face. The public may easily panic. To quote former Secretary of Defence Donald Rumsfeld: "As you know, you go to war with the army you have, not the army you might want or wish to have at a later time." The Georgian crisis I think reflects the most worrying development up to this date, the Russians effectively smashed a NATO and US trained and backed army within a matter of days. The Georgians had about the same equipment as the Russian border forces that went in from South Ossetia so this with training is I think history by now. The 1991 Gulf War was won because there was so much new technology involved that it completely crushed the battle harden Iraqi soldiers it encountered. Though the best forces was still found in close proximity of Baghdad and only special units of the Republican Guard saw any real battle with the US forces head to head. The most vicious battle in that war took place a few days after that Bush Senior had declared that the war was over and aggression defeated. I will try to dig up some stuff for you guys if it will change anything is not my department but it might get all up to date for what has happened after the 1991 Gulf War at least. Video about the 2006 war :) http://www.youtube.com/watch?v=b7s5l...eature=related |
Re: Long lost tactical manual
RPGs Combat& Survival Vol 14 Issue 09 Dec 2002
I knew I had read about it somewhere it was not in Soldiers of Fortune as I first thought. Anyway here the entire article for you lads to go through. http://img366.imageshack.us/my.php?i...rticle1mz5.jpg Article part 1 http://img151.imageshack.us/my.php?i...rticle2hx4.jpg Article part 2 http://img376.imageshack.us/my.php?i...rticle3ee9.jpg Article part 3 http://img397.imageshack.us/my.php?i...rticle4wq7.jpg Article part 4 Break a legg :D |
Re: Long lost tactical manual
shilka 77,
Nice posting of information updating everyone on improved antitank shoulder fired weapons. It may be time for the oobs with these weapons get updated??:cool: |
Re: Long lost tactical manual
I can at least help out and not only whine all the time. *Chuckles* Hezbollah in Syrian OBB got RPGs worth the name it was a detail that didn't slip my attention as that OBB have gotten a great work over since I roamed around in SPMBT.
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Re: Long lost tactical manual
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Here is an article by Defense Update: http://www.defense-update.com/analys...anon_war_3.htm Another article: http://www.combat-diaries.co.uk/diar...non%202006.htm AFAIK only two Merk 4's were total losses (and with all hands) but those fell victim to extremely large IED's - there is no tank that can survive a 250kg of explosives going off right under its belly. Quote:
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Most mentions I caught appear to report that BM-42 is usually exported for 125mm weapons (atleast to those users shopping in Russia or Ukraine), that is in-game roughly "125mm Gun 88". Quote:
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Re: Long lost tactical manual
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http://www.rense.com/general37/nkorr.htm Quote:
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Wikipedia Iraqi Republican Guard Quote:
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I am still looking when I have time for more of above stuff but as a responsible father I write at lended time. ;) |
Re: Long lost tactical manual
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Up until then, it was rather statical war with IDF operating in relatively small area with predictable routes, IE ideal for IED operations. Sort of like with those few large IED's that got Merkavas in Gaza and West Bank. As for the movie, of course Hezbollah likes more to present its fighters running around with RPGs and ATGMs than with shovels and wheelbarrows ;) Quote:
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Best health to your kids and strong nerves to you, have no kids myself but done enough babysitting for my brothers :D |
Re: Long lost tactical manual
Yes it is a time consuming operation indeed kids that is. :) 17 years ago and my memory failed me on top of that. I'm getting old. Forgive my slight senility. March 2nd 1991.
http://query.nytimes.com/gst/fullpag...56C0A9669C8B63 I think Mr. Suk was refering to the tactics used by the North Koreans. If not he got to sniffed a lot of jet fuel I give him that. lol Back to the Game: I been playing against the AI Aug 1990-1991 March with Iraqis and in my hands they seems to do pretty well, at least against the AI. I've been fighting against Saudi Arabia, Gulf States and the French. The only thing that is a bit annoying is that Saudi and Gulf States both got Apache Gunships in Aug 1990. This was something both nations acquired 1992 after the main war the pilots using them in Aug 1990 would had been Americans so here I am fighting a mixture of American pilots and Saudi National Guard Units along with Gulf State Tiger II’s, it isn’t a walk in the park and it is desert and there is few places to hide.I manoeuvre a lot. This seems to keep me alive, leaving some APCs and Tanks from time to time to dig in and cover my advances. I love to play with the Iraqi Republican Guard and I absolutely love that WINSPMBT finally got them with armour, artillery, and ground forces. I will try to evolve with the Iraqi OBB and figure some new stuff out, (there got to be someone that can play these “stinky OBBs”) I wonder is there any way to make AA batteries or AAA vehicles not open up on APCs and tanks in the game? Even my French built (Rep Guard) AUF-1 GCT Artillery has opened up on advancing units! :o They blow my cover all the time and that is annoying! All help is appreciated. I pop a lot of smoke to lower the chances of the TOWs and the Milans and the other fun things that is fired at me. And is using my mortars and artillery whenever I can (Rep Guard Art Obs) to supress their fire. I am blinded most of the time but it makes the AI to run into me or they turn it against me with their modified M60A3TTS Patton tanks = my Assad Babyl nemesis!. I put most of my ranges to 1½ to assure first hits and switches off the heavy machineguns on my tanks so that those does not blow my cover and that works most of the time. I could wish there was some kind of option to make them still work but only when approached by Helicopters or Air Sorties. The MAN Roland system is a great saviour of my armour and a great addition to the OBB. Another well done job! :up: I would love to see more Iraqi maps in the future with more terrain added for what IF scenarios (Left Hook failed) and perhaps a bigger Kafji map for what IF the air superiority failed with Iraq having a functional ground-to-air network. Maybe even a function added to refuse the AI Air Sorties and Attack Helicopters, Transport Helicopters in Generated Campaign Modes? Maybe it is too much work with the original code but one can only hope. Ps: If ever possible more Units to play with then the 201 would be awesome as there is so BIG maps now days. |
Re: Long lost tactical manual
Small anti-TI hint: If you drop really LOTS of smoke, you will effectively limit TI units as well.
As for the machineguns, you may turn them on, limit any opfire to just "danger close" and shoot at enemy tanks just in your turn and just using "W" and "1" to fire only the main gun. That way you have a close-in defense against helicopters and reserve your shots. And I believe in the enhanced op-fire filter in the CD variant of the game it is possible to even limit opfire to aerial threats. If you want to deny the enemy his air support in campaign, jus go to "Preferences" and set Air Sorties to 0 for his side, or you may input any number to force a limit on him. As for playing against hi-tech foes, especially well trained ones, as I said, you are pretty screwed, esp. in open terrain. Try to get cities or mountains or whatever. Or try to get worse opponent ;) (and if you want a real challenge, try pulling off the Golan night battles from 1973, with Shermans or Centurions without any night vision equipment against T-54/55's with NVG ;)) |
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