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-   -   Questions about Hinnom (http://forum.shrapnelgames.com/showthread.php?t=40604)

Endoperez September 23rd, 2008 03:21 AM

Re: Questions about Hinnom
 
Quote:

Originally Posted by JaghataiKhan (Post 639589)
Gold Shield, Boots of Behemoth, Shroud of the Battle Saint, Girdle of Might

Did I just make 4 SuperCombatwhatevers?! This was too easy! ALL ARAN WILL BE DEVOURED! BLOOD FOR THE BLOOD GOD!

That nation makes my bloody dreams come true.

They aren't really the kind of supercombatants you'd see in multiplayer, because they can be killed by spells and aren't even that good at killing. But it's a good start.

Tramplers won't use their weapons, except against units they can't trample (i.e. as big as them, or bigger). Trampling works against chaff units, but since you have recruitable size 6 Chariots, I suggest replacing the boots of behemoth with, say, Winged Boots (Air 2).

Shroud of the Battle Saint can be nice, but giants don't need extra strength, and Blood Curse only comes into play when the giants die. You don't want that, so replace the shroud with something better. Try something lightweight, because extra encumberance is deadly, and flying in battle adds some fatigue. Rainbow Armor (Nat/Air) adds extra reinvigoration and magic resistance, so it's great if you can forge it.

As for weapon choice... life-draining is good, but without trample, the giants might need weapons who deal damage to an area. Fire Brand (E/F), Frost Brand (W) and Shadow Brand (D/E) are most commonly used AFAIK.

SlipperyJim September 23rd, 2008 08:21 AM

Re: Questions about Hinnom
 
Quote:

Originally Posted by JimMorrison (Post 639699)
Quote:

Originally Posted by SlipperyJim (Post 639674)
Androphag Archers would be a problem because of the poisoned arrows, but the Dawn Guards do have shields. That should help a bit, right?

The poison damage still affects a unit, and stacks up, on shield hits.

D'oh! :doh: So fighting Sauromatia will be highly annoying. Bring along some Acha with Nature boosters to cast Poison Ward....

thejeff September 23rd, 2008 08:40 AM

Re: Questions about Hinnom
 
I still don't find poison as bad on high-hp giants as on normal troops. Doesn't poison stack oddly?
The Dawn Guards + Chariots will do fine.

It still seems like a bug that poison arrows hitting the shield and doing no damage poison you anyway.

Tifone September 23rd, 2008 08:52 AM

Re: Questions about Hinnom
 
Discussion about this here :) Yep, definitively seems some kind of bug... even KO didn't know that, at the time of that thread IIRC.

(and on absolutely personal remark, one of the main causes of Sauromantia's success in EA :D )


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