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Re: New nation : Shangri La, Hidden City of the Secret Masters-Released !
Sombre :
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Rta Dmag Go gain ldr 80. Quote:
Spendios : I tried it, but the drawing was not very neat, so... Maybe I'll try again, when I had improved my skill with sprites... |
Re: New nation : Shangri La, Hidden City of the Secret Masters-Released !
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I tried, so let me know if it worked... I'll be the first to be surprised :D ! |
Re: New nation : Shangri La, Hidden City of the Secret Masters-Released !
If you reduce the skills of the Dmag Hrag make sure you reduce their goldcost too! I wasn't complaining they were overpowered, just wondered if they were supposed to be super-elite level for humans.
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Re: New nation : Shangri La, Hidden City of the Secret Masters-Released !
Great work! I have not downloaded it yet, but it looks very nice! It shall be my favourite nation (until sombre finishes the dark elves that is :) )!
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Re: New nation : Shangri La, Hidden City of the Secret Masters-Released !
This looks cool. Have no had time to try it out. When I finish my last mp game i am in, I will be taking a break from mp games.
During that break I want to try out many of these great looking mods I have not had time to examine over the past couple years due to time demands of mp games. |
Re: New nation : Shangri La, Hidden City of the Secret Masters-Released !
New version of Shangri La !
- fixed spell descriptions. - two new spells for Shangri La : Debt of karma & Restore the Dharma. |
Re: New nation : Shangri La, Hidden City of the Secret Masters-Released !
This looks great.
Gandalf Parker (My apologies for not keeping up on the nations. I must admit that I am shortcutting by checking Kristoffers posts and looking at the ones he recommends. Medical changes coming which should soon help me get caught up) |
Re: New nation : Shangri La, Hidden City of the Secret Masters-Released !
You might want to change the Rta Pa (heavy cavalry) of the province defense into normal Bhödpa Horsemen. I tried taking their home province with Black Knights of Ulm, but they couldn't break through the horse-archers... I don't think any other nation gets knight-quality cavalry in their PD.
While looking at the Rta Pa stats, I also noticed that their head protection doesn't look right. Their head protection was halved, and then when looking at the cavalry commander I found the problem - they had two heads but just one helmet! :o You've used wrong #itemslots value. I think it was wrong in the modding manual, at some point. You'll have to change all four cavalry units. While doing that, you could fix the Yack Rider gold cost (you said that it was a typo, but didn't change it in the update). The mod creates an unused Breastplate armor 250. Is there a reason for it? The Rta Pa cavalry have unexplained natural protection of 5 and all-around awesome stats. After the itemslot fix, they will have protection 21 (20 head/22 body). I think it's a bug, since they'll have very respectaple prot 18 even without it. Rta Pa unit and commander have few minor differences between them. I think the units are supposed to have enc 4 and Falchions like the commander, but they currently have enc 3 and broad swords. Finally, it'd be nice if you used the #version x.yy modding command in the next version. This is a great mod, and I hope you have time to fix the small problems left in it. |
Re: New nation : Shangri La, Hidden City of the Secret Masters-Released !
PD and cavalry stats were fixed (but Rta Pa keep the broasword).
Breastplate is used by Bdud Warriors (a summon that was not implemented yet). Hope you will enjoy it :p! Oh, and Cantabira may be finished soon about january, for those who may be interested. |
Re: New nation : Shangri La, Hidden City of the Secret Masters-Released !
Hmmm. I downloaded this mod and put into the mod folder. I turned off all other mods and turned it on, then I started a game on the Aran map. The map loads okay and I have the capital highlighted. The moment I try to recruit anything the game exits to the desktop with an error window.
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