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-   -   Mulligan - RoR'd. Pls Confirm interest... (http://forum.shrapnelgames.com/showthread.php?t=41240)

chrispedersen November 17th, 2008 12:29 AM

Re: Mulligan - Signups!
 
More on Mulligans: If this is acceptable, I will post it in the game setup.

1. Mulligans can be redeemed (uncontested) to reroll your starting position, or to avoid a stale.
2. Otherwise, muligans can be used to used to redo a turn if the muligans expended in favor exceed those opposed. Mulligan notifications occur in the forum.

(mulligan diplomacy lol)

Presently, I'm inclined to keep the number of mulligans fixed at 2/3.

However, if a majority of players want 1/10 turns I'm ok with it.
I would also be ok with giving newbie players +1 mulligan. Plus it would be useful for them to be able to learn.

Nothing like redoing a turn...

chrispedersen November 19th, 2008 02:39 PM

Re: Mulligan - Signups!
 
Bump... interest?

Ruminant November 20th, 2008 05:48 AM

Re: Mulligan - Signups!
 
Sure, I'll give it a whirl.. Total multiplayer nooblet here though.

Stick me down as MA Pangaea.

Micah November 20th, 2008 05:24 PM

Re: Mulligan - Signups!
 
I'm not playing in this thing, but I'd vote for gradual distribution of mulligans, since otherwise there's gonna be an early-game morass as overmatched opponents blow their mulligans just because they have a lot of them, even if their situation is pretty much doomed. Anyone that gets killed by a lopsided rush shouldn't be able to hold up the hosting 3 times. (And the more imbalanced the situation the less incentive there is to counter it, ensuring that the host will indeed be delayed.)

You also should put in a deadline or otherwise clarify the process for mulligan voting so there's no last-minute antics.

Good luck, you'll need it =)

Executor November 20th, 2008 05:46 PM

Re: Mulligan - Signups!
 
Interesting concept,
Maybe you can add mulligans by kills also if you're going for gradual distribution. Every capital taken + 1 mulligan.

hunt11 November 20th, 2008 09:40 PM

Re: Mulligan - Signups!
 
This game sounds way to much fun not to join, EA Abysia for me

Bwaha November 29th, 2008 12:31 AM

Re: Mulligan - Signups!
 
Due to unforseen circumstances I withdraw my position. Sorry, game on. :D

qio December 4th, 2008 05:31 AM

Re: Mulligan - Signups!
 
Can give it a try I guess.

LA - Ulm.

chrispedersen December 4th, 2008 11:46 AM

Re: Mulligan - Signups!
 
Well, we've only 6 players. Perhaps thats enough just to test the concept.

Any comments on maps, whether to proceed etc?

qio December 5th, 2008 10:18 AM

Re: Mulligan - Signups!
 
The name. It's with a "Q" not "G". Not that it matters.

Just throwing out a suggestion. Mistletoe. But any map with 10+ provinces per player is fine with me.
6 is always enough. I vote for "press play".


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