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-   -   Exploits, New and Used (http://forum.shrapnelgames.com/showthread.php?t=41285)

Bwaha November 18th, 2008 07:56 PM

Re: Exploits, New and Used
 
I like the title, I think the multiple meanings inferred as funny. Although I will change it if you people want to. :D

sector24 November 18th, 2008 09:38 PM

Re: Exploits, New and Used
 
Put a Crystal Matrix on a priest (with no other magic paths), and give him two communion slaves. He will cast multiple fatigue 0 spells every turn. Very nice for fighting Ermor.

HoneyBadger November 19th, 2008 01:23 AM

Re: Exploits, New and Used
 
One thing I'd like to talk about are items that can be double-equipped, like Bracers of Protection. I personally think that a select few miscellaneous items *should* be multiply equippable, such as bracers, which would normally be worn as a pair, anyway, as well as certain rings, etc.

Certain items just make sense to allow this, but I don't want it to remain as an exploit. I think there should be "dual-equip" ability tag that could be applied to items, that would allow the powers of more than one equipped item to add together.

I don't believe this would affect balance detrimentally, since it's still items occupying slots, and diversification is usually of much more value. So I feel it would add to strategy, to have such a feature, rather than create overpowered SC's.

Gandalf Parker November 19th, 2008 11:23 AM

Re: Exploits, New and Used
 
Actually that might be a good idea.
The bugs that can be shown as being exploited might get more attention than those that are just irritating.

Ironhawk November 19th, 2008 07:58 PM

Re: Exploits, New and Used
 
Quote:

Originally Posted by sector24 (Post 654015)
Put a Crystal Matrix on a priest (with no other magic paths), and give him two communion slaves. He will cast multiple fatigue 0 spells every turn. Very nice for fighting Ermor.

Wow, really? He will actually cast more than once per round?


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