.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   ... could be caused by cheating (http://forum.shrapnelgames.com/showthread.php?t=41414)

November 29th, 2008 04:31 AM

Re: ... could be caused by cheating
 
As far as I remember we got several turns in succession with such a message at the beginning of the game

Endoperez November 29th, 2008 07:46 AM

Re: ... could be caused by cheating
 
There are (or were) few cases in which player might accidentally cause extra gold for himself. As lch said in the first page: "Most usually this is an unexpected thing like removing units from building queues of forts that have been taken over."

Also, having high-enough Alchemy bonus and converting gems to gold used to produce a cheating message. That was quite annoying, because a Master Alchemist pretender with a Philosopher's Stone triggered it, and even then it's the gems-to-gold ratio is pretty low.

I don't know anything that would cause it in the early game, though.

lch November 29th, 2008 09:06 AM

Re: ... could be caused by cheating
 
Quote:

Originally Posted by don_Pablo (Post 656253)
As far as I remember we got several turns in succession with such a message at the beginning of the game

You should tell the server administrator to investigate this, then. If somebody cheats in MP gaming, he will receive an immediate ban.

Nikelaos November 30th, 2008 12:40 PM

Re: ... could be caused by cheating
 
i have found that if someone buys a merc and then sets it to build a fort but someone else buys the merc before the fort is finished then the merc still has commands to build a fort, changing the command to something else results in the player being given the price of the fort into his coffers, this tends to cause the cheat message to appear though it may have been fixed in recent patches.

mighty_scoop December 1st, 2008 10:40 AM

Re: ... could be caused by cheating
 
Sorry, i was away for the last few days so i could not post any response in this forum ... no we didn't had any rollbacks so far in our game ...
rtyffg send me i private msg in which he told me, that he used a modified cbm file for the last 2 turn ( tested some gargoyle thug capabilities ) ... probably that was the cause of the problem ... i do not impute cheating to rtyffg as he was a nice and fair player in the game ... i do not have the impression that he intended to cheat ... nevertheless i will postpone the game until the prob is solved if only to find a ( the) bug

Agema December 1st, 2008 11:47 AM

Re: ... could be caused by cheating
 
I've had some massive lucky events that have added something like 1500-2000gp to my treasury (I even had one on turn 6) and I wondered if that would set it off.

rtyffg December 1st, 2008 02:21 PM

Re: ... could be caused by cheating
 
3000 gold events did raise such warning in other game, but this time it is 1200 gold came from nowhere (counted income\upkeep + events + leftover money).

Dectilon December 4th, 2008 09:21 PM

Re: ... could be caused by cheating
 
I've gotten that message in a SP game :D

Luck 3 gave me all the big money events on the same turn.

Gandalf Parker December 4th, 2008 10:31 PM

Re: ... could be caused by cheating
 
Thats funny. :)
Are you sure you werent running a mod?

Dectilon December 5th, 2008 06:41 AM

Re: ... could be caused by cheating
 
Yeah, it was my first vanilla test game (after a long time of using CBM).


All times are GMT -4. The time now is 05:51 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.