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-   -   Quick Questions (http://forum.shrapnelgames.com/showthread.php?t=41678)

Johnnie December 27th, 2008 09:29 PM

Re: Quick Questions
 
JMHawkins:

What happens when you don't observe the 25% penalty patrol requirement(after raid on a population center)?? Does the game take ships and enforce the penalty on its own ??

Thanks.

JMHawkins December 27th, 2008 09:56 PM

Re: Quick Questions
 
If you don't observe the 25% patrol requirment, the game will automatically reassign enough TFs to meet the requirement.

Herode December 30th, 2008 05:21 AM

Re: Quick Questions
 
Another one :D

Japan sets a TF to raid Aleoutians from Home Island.
Yankees set a TF to raid Home Island from Aleoutians.

What happens and why ?

Does the mission type has an effet (I mean : raid vs raid, raid vs invasion, invasion vs invasion) ?

OTGamer December 30th, 2008 11:52 AM

Re: Quick Questions
 
Quote:

Originally Posted by Herode (Post 662746)
Another one :D

Japan sets a TF to raid Aleoutians from Home Island.
Yankees set a TF to raid Home Island from Aleoutians.

What happens and why ?

Does the mission type has an effet (I mean : raid vs raid, raid vs invasion, invasion vs invasion) ?

Since the moves are simultaneous, and nothing is modeled to cause "meeting engagements" along the axis of advance, I believe each one is executed independent of the other (ships passing in the night, so to speak).

Herode December 30th, 2008 01:34 PM

Re: Quick Questions
 
That's what I would like to check. In my last try with Japan, this situation occured once and the result was : my TF did not move at all and the Allies raided Home Island (and were defeated, BTW...)

The point is that I'm not 100% sure that I didn't make any mistake in my TF orders (unlikely, of course ;) but at this point of the game, I was playing my turns pretty fast...)

If it's not my mistake, is it a regular undocumented feature, something probabilistic, or maybe a... :bug: ?


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