![]() |
Re: Jomon Analysis: 3.21
Hmm. Dai Oni aren't the easiest things to cast. I would think considering the effort required to get them, you could go for a generic SC like a tart.
|
Re: Jomon Analysis: 3.21
it's not really available, due to paths, and isn't that great a buy at any rate - certainly not better than the normal generic options. Perhaps chrispedersen is thinking of another nation?
|
Re: Jomon Analysis: 3.21
I'd have to chime on that sentiment. Jomon has limited pretender choices (the main standouts being the Wyrm, the cyclops and the Ghost King which are standard) No Prince of Death! =(
Magic isn't as great as the manual claims either. I've pretty much highlighted what archae terms the "RNG" weakness of nonsacred mages. And the fact that they're only move 1 really is fail. SC chassis? Well one can argue that Dai Oni's are safer than Tartarians in that they require no GoR's, have handy paths (nothing like cyclop tarts though! =( )and no shattered souls. The extra cost makes it suspect if they're worth as much as tarts but I wouldn't say it really puts them over the top since Jomon has no innate death magic access. (And since you need your pretender to do some heavy lifting, him being limited to site searching really kicks you in the pants.) |
Re: Jomon Analysis: 3.21
Quote:
-Max |
Re: Jomon Analysis: 3.21
Quote:
Look, I'm not saying that Jomon *isn't* weak. In fact, the perception of weakness is the *biggest* disadvantage Jomon has. People would rather eat them, than ally with them. However, I stand on what I said previously. Jomon has adequate pretenders, adequate mages, good SCs (both in access to generics and in Dai Onis). In Zeldors great team preponderance game - Jomon rated a 1 pt. Niefle rated an 8. Niefle is not 8 times more likely to win a game than jomon - nor 8 times more powerful. Sure, perhaps they're 10-15% weak - or underaverage. |
Re: Jomon Analysis: 3.21
I've never played Jomon, and they sure don't excite me, but Chris is persuasive. Looking at Jomon, I do note that (like Arco) they have relatively cheap mages who all have elemental access and are communion-capable, which to me says "Versatile, instantly-reconfigurable battlemages who rain fire, ice, magma, or lightning as appropriate, and also Stellar Cascades spam your SCs."
And generic SCs aren't weak, they're just more boring. (Although my favorite generic SC (Wraith Lord) isn't available to Jomon.) -Max |
Re: Jomon Analysis: 3.21
In Zeldors great team preponderance game - Jomon rated a 1 pt.
Niefle rated an 8. Niefle is not 8 times more likely to win a game than jomon - nor 8 times more powerful. I think the rating shouldn't be interpreted like that BUT while I agree 1 niefel nation can't beat 8x jomon at once I DO think that Niefel is 8 times more likely to win a game.. maybe even more :D |
Re: Jomon Analysis: 3.21
Quote:
It is also rather disingenuous to say a nation has good SC's when what it has is the same SCs as anyone else. Well, ok, it has worse access to these due to Jomon's weakness in death magic. Anyone claiming that Jomon has good access to SCs must concommitantly agree that everyone does, which makes the valuation "good" rather meaningless. Jomon does have access to death 1, however, through the Nushi. Quote:
|
Re: Jomon Analysis: 3.21
Quote:
Quote:
Its Mages are versatile, but slow, fairly expensive (as non-sacred), paths are low level, and you cannot depend on getting the paths you need. They are poor for battle magic due to the difficulties getting them around anywhere. Their mages are not bad, but certainly do not make up for their other deficiencies. They have no SC chassis that stands out. Kenoku are a good thug chassis in some situations. Dai Oni are not normally available, and not a very good deal anyways. Fire and Death? How are you casting that? Jomon has three clear issues: 1. Its troops are mediocre, especially base game. 2. Its mages are a bit pricey in the long term, rather random and micro-managey, and, most importantly, extremely slow. 3. It has nothing to give it a leg up for the mid or late game. Most nations have a strong recruitable mage, or thug, or SC, or Summons that fill in those niches. Jomon just doesn't really (its summons mostly have a slight use, even though they are cool). In CBM it is more competitive, and I don't think Jomon deserves QM's 1 rating. But in the normal game it probably does. |
Re: Jomon Analysis: 3.21
Quote:
Look, I agree that they are weak. However, I am of the opinion (as are many people) that many other factors are HIGHly relevent in the game. Troops and mages et. al aren't that determinative -if they were, you would see MP victories much more tightly clustered by race. Diplomatic ability. Player Knowledge of the game. Random Events - such as starting position or magic sites. Shrug.. I'm not interesting in starting a flame war. Yes, Jomon is weak. I just don't think any nation out there rates a 1. Look, except for the amount of time involved, I would be perfectly happy playing v. niefle 10 times. And I would expect to win more than once against a reasonably competent player (which is what I expect my skill level is). Against a newb, I would probably break even. |
All times are GMT -4. The time now is 05:47 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.