![]() |
Re: Infantry AT Weapons
Quote:
Also useful for the old editions prior to me changing the code to allow HEAT to have an HE effect, too. (Check the change history section of the Game Guide). Units sometimes had a few "HE" rounds to allow potting grunts before then, now all-HEAT. Cheers Andy |
Re: Infantry AT Weapons
Well, the british liked to use PIATs to deal with german leave behind snipers. Tree, church tower, attic, it made no difference. Some enterprising sgt would creep forwards with the PIAT and 'sort' the sniper out.
|
Re: Infantry AT Weapons
Sorry to resurrect an old thread but in the encyclopedia the accuracy for AT weapons like bazooka and panzerschreck (both at 4) is greater than that for standard infantry rifles like the Garand or Kar 98 (both at 1). Any particular reason for that? Thanks.
|
Re: Infantry AT Weapons
Quote:
|
All times are GMT -4. The time now is 10:26 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.