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Re: Malleus Maleficarum
Marignon is clearly not the faction beginners would have the most problem playing, in my book. All is pretty straightforward, and, well, simple.
Hack/burn/impale rince repeat. ;) |
Re: Malleus Maleficarum
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Besides, since Inquisitor and holy knights are a basic part of Marignons theme I would like to see it worked heavily into any guide even if its in a comical way. I distrust guides if they dont seem to take into account the thematic portions of a nation. Always feels as if they must be missing something (or seeing something that needs fixed without mentioning the need) |
Re: Malleus Maleficarum
Im also one who thinks its important to note that OP (original poster) did say SP (solo play)
I think any tips and guides are good to have but I also agree with others that I always felt Marignon was fairly clear as to when, why, and how its played. In fact I often use it as an example of the hard to understand rock-paper-scissors balancing. Ulm is rock, Ermor is paper, Marignon is scissors. From as far back as Dom1 Marignon has always seemed to be the games answer to Ermor. Of course Dom3 spread things around alittle but its still a great choice for fighting certain opponents. |
Re: Malleus Maleficarum
High Inquisitors are great to hire early, I think. A few extra smiters really cranks up the early expansion.
I like an N4 bless just to keep all the old dudes alive in their old age. Add E4 to keep the knights and mages invigorated. I'm not a fan of flagellants, so I don't go for a big bless. Any rainbow human pretender can add some needed diversity. With so many inquisitor/priests you can go with just dom 5 or maybe even lower. |
Re: Malleus Maleficarum
Dunno, I'd feel a low dom unthematic :)
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Re: Malleus Maleficarum
In my opinion a rainbow pretender is not so good for Marignon , because you don't need other path than Air,astral, fire and earth).
Maybe an A/E pretender could be useful for early buff if you don't have enough A/E pick grandmaster, but i dont see the use for W or B or D. |
Re: Malleus Maleficarum
How are you going to find the magic sites in those other paths? (Nooo ... not Acashic Record! :shock: :))
How will you keep your old mages alive? Some of those other paths have gear that's really nice for thugs, like Vine Shields and Messenger Boots and Quickness Boots and Frost Brands etc etc. |
Re: Malleus Maleficarum
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Any N1 independent with Ring of Sorcery can cast Haruspex, and if you find sites you can make Thorn Staff, and Thorn Staff, and both astral Rings will already give you Nature 4. Isn't that already enough to summon Ivy King or something? Besides, N1 + Thorn Staff is enough for forging duties if you have enough gems to afford not using Dwarven Hammer. |
Re: Malleus Maleficarum
A thorn staff is one-handed. So you can wield it and a hammer too, for forging things like vine shields.
Anyway, it's a pretty good nation that you can play with decent success a few different ways. I like it best playing it with a rainbow mage, that's all. |
Re: Malleus Maleficarum
Isn't that a Thistle Mace?
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