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Re: Holy War 0.8 - Minor update
Burnsaber, as you asked here are the bugs/typos I found when merging your mod with the others. Luckily,most of them were actually caused by bad IDs, so here are the ones that were actually in your mod:
-Warrior priest(2982) has weapon "morning star" instead of "morningstar",resulting in him having no weapon. -"Pantokrator" is mispelled in too many places to list them all. Also, "Pantokrator" isn't a name,it needs "the" before it. -Holy Tablet(2989) description: ...is a marveleous... It's marvelous. -Templar Knight(2951),Templar Commander(2952) and Templar(2953) description: ...and equipped to fulfil... It's fulfill. -Crusader(2952) description: ...an Crusader... It's a. -Choir Master(2984) description: ...an celestial being... It's a. -Guardian of the World Tree(2961-2962) description: ...corrupting the trees... It's tree's. -Holy Tablet(2989): doesn't have the #immobile tag. -Saint Relic(2988) and Holy Tablet(2989): their weapon is named "small area holyfire".Change it to something more temathic? -Guardian of the First Breath(2960): doesn't have #stormflying. It would be thematic, considering that they are guardians of the storm:) -There is no note in their description that Choir Master, Holy Tablet and Saint Relic (and possibly others) are unique. -Guardian of the World Tree(2961-2962): the forest shape has nature magic correctly assigned(like other guardians have the proper magic) but the plain shape has death magic instead. So,when you GoR them, they gain death magic if it's cast while they're in plain shape. Also, the shape changing can't change magic paths assigned with GoR, so if they're GoRed in plain shape they're stuck with death,and vice versa.(to solve this just assign nature magic to both,sorry for the long explanation:P ) |
Re: Holy War 0.8 - Minor update
Burnsaber:
Just took a first look at that mod in SP game, and that conj2 summons for 1 gems are totally overpowered. 110HP Dragon with awe, shock attack for 1 gem? You will never want to summon or recruit anything else... |
Re: Holy War 0.8 - Minor update
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Re: Holy War 0.8 - Minor update
Yeah. What would clash there?
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Re: Holy War 0.8 - Minor update
Maybe some kind of dragon?
Given a 1-gem dragon summon you could probably have guessed that it was more likely to have been a mod clash than Burnsaber having gone completely bananas. |
Re: Holy War 0.8 - Minor update
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Wait.. What? |
Re: Holy War 0.8 - Minor update
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Well, I tried to hint about in their description. All of them have pretty elaborate backrounds and are referred in singular pronouns. I really didn't find any good way to directly hint about the uniqueness without sounding "off-game". Choir Master, for example: "Somewhere in this world, hidden from the sight mortals, lies a cathedral made of purest white marble. In this cathedral, lies the Celestial Choir. The choir sings in perfect unison with purity and divinity unrivalled in the mortal world. This Choir is lead by a strange being known as the 'Choir Master'. He is an celestial being who was banished to earth by some horrible deed a long time ago. He is a strong user of celestial magic and will automatically lead any friendly communion in the battlefield. Should he perish in the battlefield, his spirit will flee to the Cathedral and form a new body there. The Master and his choir will serve the awakening god who is in control of the Marble Cathedral. Oh yeah, btw, he's unique." |
Re: Holy War 0.8 - Minor update
Going bananas means going mad.
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Re: Holy War 0.8 - Minor update
Tomb wardens aren't sacred; deliberate?
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Re: Holy War 0.8 - Minor update
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"Tomb Wardens are mostly selected on the basis of fighting skill and most of them are not very religious minded." |
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