Imp |
May 28th, 2009 03:26 AM |
Re: Dug In/Enchrenched Units Effect.
Quote:
Originally Posted by Suhiir
(Post 693130)
Quote:
Originally Posted by Imp
(Post 693092)
You can have foxholes for them to head to but start them in the mess having tea & biscuits, good call.
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That's exactly what I was trying to do too.
With the new capability to split crews from vehicles with air transports you can create a situation where a garrison force starts in the barracks and has to man it's positions and vehicles in response to an attack.
That's the basis of one of the "showcase" scenarios in the minicampaign I'm creating to introduce my USMC OOB revision.
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Yes I keep meaning to do a hit & run raid on arty park & HQ parked up for the night, time at the moment is the factor.
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