![]() |
Re: Water Total War (Signups!)
Quote:
Code:
|
Re: Water Total War (Signups!)
1 Attachment(s)
I don't know of any smaller total-water maps, but there is the random map generator.
As burnsaber says, the anti-hoarding mod is really easy, in fact I already made it for pasha's RAND game. I'll attach it to this post. |
Re: Water Total War (Signups!)
So if we use that mod, can i sign you up for EA Atlantis QM?
|
Re: Water Total War (Signups!)
That and a map with 10 provs per player and I'd be onboard.
|
Re: Water Total War (Signups!)
If Quantum Mechanic doesn't want it, I'm willing to give it a go. As EA Atlantis is expected to get its *** handed to it on a silver platter, I figure I can't be worse than nothing. A "balancing" element could be to give EA Atlantis a starting location close to land, as their main advantage is being fully amphibious.
Never mind... unless you decide to add LA R'lyeh back in, in which case I'll take it. :) |
Re: Water Total War (Signups!)
Actually I think it would be perfectly reasonable to have LA Ry'leh. MA Ry'leh is arguably the better of the two, chaff can only make up so much for being unable to afford mages...
|
Re: Water Total War (Signups!)
QM, I'm afraid The Vanishag is willing to go. I'd like to use the map here. sorry, but i want to get started. :(
Does anyone mind using Burnsabers new underwater mod? |
Re: Water Total War (Signups!)
Quote:
|
Re: Water Total War (Signups!)
Quote:
Otherwise, I'm in. And Burnsaber's mod is fine by me. |
Re: Water Total War (Signups!)
Well then, are we ready? I know its a holiday this weekend, but i'd like to get the game started, then i will delay the game as necesary. just speak up if your away this weekend
|
All times are GMT -4. The time now is 08:42 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.