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-   -   Summer Madness, a game of strategic exploration. (http://forum.shrapnelgames.com/showthread.php?t=43547)

Anthropos July 19th, 2009 10:18 PM

Re: Summer Madness, a game of strategic exploration.
 
Greetings Nations of the Earth and Sky.
Ullukulukas of the deep believes that your frail mammal forms may profit from knowledge of the deeps.
Speak to us in emails to warpweaver at in the yahoo dot com if you wish to negotiate.
We are amenable to all diplomatic overtures.

Wave upon Wave,
Sands ground to sands,
Until the tides take us all,
Ullukulukas.

AlgaeNymph July 19th, 2009 10:19 PM

Re: Summer Madness, a game of strategic exploration.
 
Quote:

Originally Posted by Anthropos (Post 702190)
While I thought you might make it, looks like the game started just before you squeeked in.

And I just sent in my pretender too.

Perhaps we could have two Summer Madness games?

iainuki July 20th, 2009 09:17 AM

Re: Summer Madness, a game of strategic exploration.
 
Sorry to ask so soon, I was hoping the game would get started sooner, but I will be at a wedding (a friend's) from Thursday to Sunday this week. Depending on how the timing works out, I can probably fit a turn in on Thursday morning before I leave and one on Sunday, but in any event I'd like a delay covering Friday/Saturday for certain, probably to Sunday midnight EDT or so?

Anthropos July 21st, 2009 12:13 PM

Re: Summer Madness, a game of strategic exploration.
 
The game is afoot.
However, the beginning seems to have caught us by surprise.
We still await orders from T'ien C'hi.

As I mentioned in the beginning post, I wanted to try and get a few turns done as a lump, with us all logged on together. That may not be practical, but I would like to try. Our goal would be to do 5 turns in a row, each taking less than 10 minutes. I would expect, with a bit of organization overhead, we could get this done if we all had one hour free at the same time.

I am in the pacific time zone, but I can be up for an hour practically anytime.

Please respond here with your availability over the next 3 days.

Nation:Viable Time Range (GMT)
Ryleh: 00:00 hours till 24:00 hours

Sil July 21st, 2009 12:55 PM

Re: Summer Madness, a game of strategic exploration.
 
9:00 to 22:00 GMT.

iainuki July 21st, 2009 01:16 PM

Re: Summer Madness, a game of strategic exploration.
 
12:00 to 23:00 (GMT), or so.

binarysolo July 21st, 2009 07:01 PM

Re: Summer Madness, a game of strategic exploration.
 
General free time: 18:00-01:00 PST (GMT -8), with some flexibility in schedule; I'm busiest Tues/Thurs/Fri.

Converted to GMT that would be... 02:00-09:00 (I think, right?). Hrm, not compatible with you guys yet. Lemme see... my hours of nonoperation/sleep are 01:00-09:00 PST (which would be 09:00-18:00 GMT). I can try to wing a day 18:00-22:00 GMT given some advanced notice so I can schedule all my work and appointments around game time. :)

kianduatha July 21st, 2009 08:23 PM

Re: Summer Madness, a game of strategic exploration.
 
I'm most free 3:00-13:00 GMT, but I could handle doing something perhaps on Friday from 19:00 on.

RabbitDynamite July 22nd, 2009 05:56 AM

Re: Summer Madness, a game of strategic exploration.
 
Tsk. Sorry about that. Thought we wouldn't send turns in until after we'd agreed on a rapid group session and wasn't watching my mailbox. Just sent in turn.

I'm generally available from 10:00 to 24:00 GMT but I'm not sure of my availability on Friday - like iainuki, I'll be at a wedding, but I should be available long enough to send in a turn if we don't miss Friday.

Raiel July 22nd, 2009 10:25 AM

Re: Summer Madness, a game of strategic exploration.
 
Sorry for the delayed response, guys... my house got hit by Denver's freak/surprise tornado a couple of nights ago. My time for gaming was limited, but now I should be back on track.

I'm available from 06:00 to 22:00 MST (12:00 to 04:00 GMT, I guess). I can probably work in something right before or right after that window, but I won't be at my sharpest. Just give me as much warning (via PM) as possible.


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