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Re: Brainstorm: EA/MA/LA Arabian/Islamic themed nation
"The early 10th century chronicler al-tabari lists the following essential arms and armour for a warrior. Mail, breastplate, helmet leg guards, arm guards, horse armour, lance, shield, sword, mace, battle axe, quiver of thirty arrows, bowcase with two bows and two spare bow strings."
I'm actually surprised at the lance. My recollection of the first crusades was that, in addition to incessant infighting, the muslims were surprised by the european cavalry charge. I'm guessing the referenced translation is using 'lance' in a more general sense and actually means spear. (Lance can refer to any vaguely spearlike object used from horseback, but in the specific european context it was a highly specialized implement by the 11th century). Which means as much as I like your lancers, I'm not convinced 'lancer' is appropriate. |
Re: Brainstorm: EA/MA/LA Arabian/Islamic themed nation
And useful link: http://www.umich.edu/~eng415/topics/...ic_Armour.html
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Re: Brainstorm: EA/MA/LA Arabian/Islamic themed nation
Elmokki, your sprites (at least the cavalry ones) seem to be 2/3 or 3/4 the size of calvary tga's from the game. At least from your png file. Do you have a full size version of them?
(that might be why the riders look so large to me - they're the right size, and the horses are too small?) |
Re: Brainstorm: EA/MA/LA Arabian/Islamic themed nation
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Anyway, Mubarizun is what I stumbled upon randomly in wikipedia: "Mubarizun was the special unit of the Rashidun army. It was composed of the elite warriors, who were the champion swordmen, lancers and archers." That's from Rashidun caliphate's age, 7th century. Representing them as just beefed up heavy infantry is a bit lame, I do aknowledge. Dervishes - the only sprite I'm nearly completely happy with - don't really historically suit the way they were implemented with dual falchions, but I wanted a sacred unit and I thought a whirling dervish with falchions would be really cool, and would have significant real life background. Close to EA C'tis serpent dancers, except that the serpent dancers don't have berserking ;) EDIT: The sprites are all essentially ripped from original Dominions 3 sprites and therefore are of correct size. Attack sprites for every unit except the mages and dervish need a bit of a redo though. |
Re: Brainstorm: EA/MA/LA Arabian/Islamic themed nation
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Here's an ingame screenshot to confirm that the mounted units are of correct size:
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Re: Brainstorm: EA/MA/LA Arabian/Islamic themed nation
Lol, i figured out what I'm doing wrong. For whatever reason the program I am using to open them is opening the sprites with different sizes for the pixels. (Its a layout program, but its the strongest graphics program i have). It must be resizing your image to a smaller scale or something to fit on a 'page'. (But the pixels are most certainly a different size between them and the game's tgas when i open them... so weird).
To avoid any issues, could i get your folder of individual tgas - O'm thinking about playing with a couple of them. |
Re: Brainstorm: EA/MA/LA Arabian/Islamic themed nation
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Re: Brainstorm: EA/MA/LA Arabian/Islamic themed nation
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Re: Brainstorm: EA/MA/LA Arabian/Islamic themed nation
Squirreloid, you should use GIMP. It's completely free (in the sense of being open source, rather than not being good enough to charge for), is quite easy to use and is ideal for doing sprites.
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Re: Brainstorm: EA/MA/LA Arabian/Islamic themed nation
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The fact that it happened to be the best graphics program my computer currently had was also a plus. (I'll confess, most of the graphics stuff i've done in the last 10 years has been graph layouts for publication). I'll look into GIMP at some point. I have some other things to accomplish this weekend... |
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