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Re: New spells/summons
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I think I created the world's most tricky poll. ;) |
Re: New spells/summons
Err... Now I don't know what the hell I voted or wanted to vote... damn you QM.
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Re: New spells/summons
I voted no, which was excellent because that's exactly what I mean't to vote!:D
I would love to see some alternative SC's to tarts, the only problem with tarts is there is NO OTHER ALTERNATIVE to them. Tarts need no nerfs, just alternatives! I would suggest a fire based SC as the very first one, summonable by fire gems only and with perhaps a x3 damage bonus vs undead built in, cost 40'ish fire gems. |
Re: New spells/summons
New spells, units and sites would be ok as long as they were implemented with the utmost care.
New units would need top notch dom3 style graphics and descriptions on top of fitting into the balance, the reason is that since CBM is used so much it needs to feel just as genuine as the vanilla game. One alternative is to make more powerful versions of national spells for weak nations. MA Agartha could get ench 7/8/9 spells to mass produce their statues, Marverni could get a remote attack spell with boars led by a boar of the carnute etc... I don´t think the game needs more cheap SC:s like the tartarians, rather more available counters so they become less useful. I like Meglobobs suggestion, but I´d rather see a cheap fire thug with the specific abilities (flying + innate holy scourge?) to counter tartarians but not to become the "new tartarian" if you get my point. |
Re: New spells/summons
I pretty much agree with you Fantomen.
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Re: New spells/summons
Also got tricked by the tricky poll. I don't have any problem with new summons being added.
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Re: New spells/summons
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Re: New spells/summons
I voted no, and I meant no. By which I of course mean yes. Just remember, yes means no and no means yes.
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Re: New spells/summons
Don't use CBM, but I might try it some time. Wouldn't mind new spells or summons....
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