![]() |
Re: Decay
Once units hit old age, they can start getting afflictions. Any Decayed units with the "Diseased" affliction will take 1 HP damage per year of aging, i.e. 5 HP per turn. This means that normal human units actually die pretty quickly under Decay, usually in 6-8 turns after they get Decayed, which sounds like a lot until you start thinking about large battles where the victors rack up 60-90 fatigue before winning (10-25 rounds of battle). Normal "Decay" spell is lame, but of course it's a Level-0 spell. Banefire and Winds of Death are pretty cool and result in lots of kills even if they enemy flees.
-Max |
Re: Decay
decay as a remote assassination spell would probably work ok.
|
All times are GMT -4. The time now is 05:05 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.