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Re: Afflictions
From modding manual:
"7.6.2 #maxage <age> This maximum age for a monster. After this age it will risk getting afflictions and eventually die. Default is 50 for humans, 500 for undead, 1000 for demons. Different magic paths increase maxage 50% of this value per point of magic, depending on the type of creature. Inanimate creatures are affected by Earth magic, undead by Death magic, demons by Blood magic and all others by Nature magic." So human mage with 2 points in nature magic would have max age of 100. |
Re: Afflictions
Ok thanks, it makes sense now. I probably had an item on the mage that increased his nature magic by one level, like a thistle mace, which I sometimes get for guys with nature magic. So the item actually has the secondary effect of increasing his old-age base level, which is something I never noticed before (or was unaware of as being the cause).
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Re: Afflictions
When does old age start relative to maxage?
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Re: Afflictions
Nevermind, had a brain fart.
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