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Re: Blood Red (recruiting)
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I was working on the principle that MA armour tends to improve a little over EA armour, and the step to a plate cuirass (NOT hauberk - the cuirass is what units like Ermor's Centurions wear and is generally mapmove 2) didn't look like a big one. Quote:
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Re: Blood Red (recruiting)
Hmmm, I was comparing the pegasus riders to EA Arco's wind riders and the Gryphon Riders but I suppose they're actually decently weaker. Poison arrows aren't that big a consideration on units too expensive to really mass. 50 is probably a decent price for them.
On the dragon scale, I don't know...as it is it's superior to the dragon scale mail which takes constr-6 research and 10 gems (minus the elemental resistance). Its clearly superior to every other non-forged armor in the game - it may need to be dialed back a bit even with a resource bump. |
Re: Blood Red (recruiting)
Alright, I'll give it another 24 hours for sign ups, then we can see how many we've got so we can discuss maps and do whatever work we need to get the selected nations working together.
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Re: Blood Red (recruiting - last call)
I would like to give Agra Dis a run.
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Re: Blood Red (recruiting - last call)
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Here is a test mod for this game. It may have some problems, and will certainly be replaced by a final version. It includes nations up to Arga Dis and has all the mods for the game (including CBM 1.6). You absolutely must disable ALL other mods!
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Re: Blood Red (recruiting)
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It can't be dialled back as is, because it's using the stats for the forged dragon scale mail. However, creating a new armour type isn't very challenging - what were you thinking the stats should be? Peryton riders may still be a concern, as they benefit more from good armour with low enc. |
Re: Blood Red (recruiting - last call)
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Re: Blood Red (recruiting - last call)
If you accept non-mod nations, then I could join with Eriu to test this cunning plan I have come up with :)
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Re: Blood Red (recruiting - last call)
I will take the Skaven.
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Re: Blood Red (recruiting - last call)
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