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-   -   Info: 5.0 patch for winSPMBT (http://forum.shrapnelgames.com/showthread.php?t=45183)

Nightblade April 2nd, 2010 02:02 AM

Re: 5.0 patch for winSPMBT
 
Many thanks for this update.
Very appreciated to see such quality following.

JohnAbrams21 April 2nd, 2010 04:11 AM

Re: 5.0 patch for winSPMBT
 
On the game options screen that comes up, there is no calculator for armor thickness and penetrations. Is this only available on the pay version?:) I played the game and it says version 5.00 so that works out fine. What I want to know is if there is anything I can easily check on the mobhack to know that it is upgraded completely.

Mobhack April 2nd, 2010 04:21 AM

Re: 5.0 patch for winSPMBT
 
Quote:

Originally Posted by JohnAbrams21 (Post 738479)
On the game options screen that comes up, there is no calculator for armor thickness and penetrations. Is this only available on the pay version?:)


game release notes:
Quote:

20) Two of our game development programs have been included with this patch and can both be found in the main winSPMBT folder. ArmourCalc is a very straightforward program. Enter the armour thickness and angle and press calculate and the answer is displayed in the Result box.The second program is named APCalc and is a bit more involved. At the top of the screen is a "Select OOB" box where each nation can be picked. APCalc reads the weapons data in each OOB and displays the potential armour penetration at various range increments for AP and Sabot. HE and HEAT have only one result as they are not affected by range. There is also a "Best" results box for each type which will give you the best possible result from 1000 calculations .Re-sampling CAN give a different result sometimes, depending on the influence of the random factors the game uses to calculate penetration. Help files for both can be found in the main game folder along with the programs.
Cheers
Andy

JohnAbrams21 April 2nd, 2010 04:31 AM

Re: 5.0 patch for winSPMBT
 
I have looked all around and I CANNOT find it...weird. Oh, but I did see the the Mobhack WAS updated....thank you for all of your hard work and persistence.

DRG April 2nd, 2010 09:32 AM

Re: 5.0 patch for winSPMBT
 
I just double checked the master patch game I used to test patch builds and those two programs are there. If you are using Vista or win7 God only knows where either one has decided they should be

Try a search for

ArmourCalc.exe
MBT_APCalc.exe


Don

keif149 April 2nd, 2010 10:02 AM

Re: 5.0 patch for winSPMBT
 
Thanks for the patch! I have a question about the scenarios. Are the 4.5 scenarios numbered from 1-243, that are not affected by the 5.0 patch, will they need upgraded, as in the patch release notes concerning 3rd party scenarios? (ex. #s 2-3-4-5-7-8-9 etc)

Many thanks in advance.

desh44 April 2nd, 2010 11:22 AM

Re: 5.0 patch for winSPMBT
 
Thank you for all the hard work...

Tom D

DRG April 2nd, 2010 11:20 PM

Re: 5.0 patch for winSPMBT
 
Quote:

Originally Posted by keif149 (Post 738522)
Thanks for the patch! I have a question about the scenarios. Are the 4.5 scenarios numbered from 1-243, that are not affected by the 5.0 patch, will they need upgraded, as in the patch release notes concerning 3rd party scenarios? (ex. #s 2-3-4-5-7-8-9 etc)

Many thanks in advance.


All scenarios issued with the game has been upgraded. That's SOP

Don

DCRJP1984 April 3rd, 2010 06:22 AM

Re: 5.0 patch for winSPMBT
 
Hi DRG, long time reader, first time poster.

I found what I believe to be an error with the4 Para at Falklands campaign where in the first mission, the landing craft are no longer bought automatically.

Am I right in thinking that I just have to go into campaign hack, extract the first scenario and then use the $ key in the editor to put the global beach variable back on... Then reassemble using either the in game editor (after saving) or with campaignhack?

DRG April 3rd, 2010 07:28 AM

Re: 5.0 patch for winSPMBT
 
I'll look into that issue this weekend

Don


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