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-   -   Taking down SCs (http://forum.shrapnelgames.com/showthread.php?t=45275)

Sombre April 5th, 2010 12:19 AM

Re: Taking down SCs
 
Principe don't really have good def. For trample checks remember it uses the actual def, not the def+parry that is listed on the unit right click screen.

chrispedersen April 5th, 2010 01:18 AM

Re: Taking down SCs
 
What else uses the actual defense sombre, do you recall off the top of your head?

LoloMo April 5th, 2010 02:17 AM

Re: Taking down SCs
 
Quote:

Originally Posted by Rytek (Post 738927)
you could combine Horror mark and Summon Lamshata to the above tactic to really slow down a big trample army.

Do the Lammashtas preferentially attack horror marked units? It doesn't explicitly say that in the description.

GameExtremist April 5th, 2010 03:25 AM

Re: Taking down SCs
 
I wonder would the Retiarius with the net/trident combo be able to ensnare the chariots?

If so there very easy to amass...although you lose them after one battle, still...worth trying to see if they are effective or not.

Sombre April 5th, 2010 10:57 AM

Re: Taking down SCs
 
Quote:

Originally Posted by chrispedersen (Post 738932)
What else uses the actual defense sombre, do you recall off the top of your head?

Anything that checks defense. Parry is only displayed added on to def in that screen because it's helpful to see what you're likely to survive in melee (because anything that doesn't beat that value will hit shield or miss entirely).

So earthquake, falling frost, any of those kind of spells. They work great vs shielded guys because they actually have less defense due to the enc from the shield.

chrispedersen April 5th, 2010 11:09 AM

Re: Taking down SCs
 
Quote:

Originally Posted by GameExtremist (Post 738943)
I wonder would the Retiarius with the net/trident combo be able to ensnare the chariots?

If so there very easy to amass...although you lose them after one battle, still...worth trying to see if they are effective or not.

They will, but the nets are one shots.. so you need to stagger their purchase and deployment.

Warhammer April 5th, 2010 01:18 PM

Re: Taking down SCs
 
The nets work ok. Frantically trying to get to con 4 so I can start producing some penetration items and kit out a couple of SCs. What stinks is there is no cost effective counter for their chariots. At least their SCs cost an arm and a leg, plus a lost soul, plus...

chrispedersen April 5th, 2010 06:11 PM

Re: Taking down SCs
 
Sure there are.

Earthmeld + longbows.
Quagmire + long bows.
skelly spam + long bows.

And if those don't work.. elephants.

Warhammer April 5th, 2010 06:35 PM

Re: Taking down SCs
 
Quote:

Originally Posted by chrispedersen (Post 739055)
Sure there are.

Earthmeld + longbows.
Quagmire + long bows.
skelly spam + long bows.

And if those don't work.. elephants.

No elephants available, I do not have access to Quagmire, don't think I have access to Earthmeld either. I could go the skellyspam route, but I don't have longbows either (aside from those I can craft).

I could also try some terror and frighten, but not sure how those are going to work due to their higher morale than elephants and mammoths.

GameExtremist April 5th, 2010 10:43 PM

Re: Taking down SCs
 
Spamming Terror and frighten are good if you can force his chariots to take morale checks.

Does he use the chariots in one large unit? or lots of smaller units? (like my last opponent did - thus making it easier to route them).


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