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-   -   MA Nation Balance Mod - Planning (http://forum.shrapnelgames.com/showthread.php?t=45905)

llamabeast December 6th, 2010 07:18 PM

Re: MA Nation Balance Mod - Planning
 
Yeah, lots of the more recent nation mods use them. Er, as an example off the top of my head, the Bretonnian spy has a retinue. (Bretonnia is a mod by Burnsaber, on the other forum; here is a list of Burnsaber's mods: http://z7.invisionfree.com/Dom3mods/...t=0#entry12232 ).

DeadlyShoe December 6th, 2010 07:57 PM

Re: MA Nation Balance Mod - Planning
 
Thanks. I'll take a look.

Duncan_Frost December 10th, 2010 07:42 AM

Re: MA Nation Balance Mod - Planning
 
I read somewhere that you can also have a 'retinue' that is recruited for free when you recruit a commander, rather than using #onebattlespell.

I can't remember exactly, but the process is something like giving the commander the attribute that creates freespawn and also giving it a #secondshape without the freespawn. What happens is that the commander is recruited and creates the freespawn during turn resolution, and then turns into the second form, giving you a one-time group of troops.

DeadlyShoe December 10th, 2010 08:12 AM

Re: MA Nation Balance Mod - Planning
 
Oh, clever. Nice.


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