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Re: Magic shield effects
My laundry list of things to test is getting to be of epic proportions, thanks for all the observations and contributions!
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Believe what you will, I don't care. |
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I meant a -4 penalty to a basic MR check. Which would mean a penetration strength of 16. I guess the pen in the debug log stand for penetration strength and not penalty. I ran some tests and it turns out: Vine & Eye shields: Pen 12 Medusa: Pen 13 Totem: Pen 16 (so a -4 penalty, just like the manual claims) The eye shield kind of surprised me. It seems to work more often then that. Too bad I don't have the turn file when Gregstrom and I duked it out with eye shields, mage bane and the aegis. It would have been interesting to see the die rolls. |
Re: Magic shield effects
I have an archive. Do you remember the game name and turn?
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It was Strolling 2 but I don't remember the turn. Don't bother looking for it for my sake. I don't think it's worth the effort :)
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Was I in Strolling 2?
Oh, I was. Old age is getting to me :( Edit: Also, AARGH! That was two years ago - what have I been doing with my life?? Edit Edit: I wonder if the mechanism changed in a patch sometime? |
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Eye Shield vs Vine shields: With open ended die rolls eye shields will seem more effective - each hit has a chance of resulting in eyeloss; whereas vine shields will result cancel attacks, if successful. |
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